Game Development: World 4

Announcements about major changes in Haven & Hearth.
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Colten
Posts: 137
Joined: Fri Mar 26, 2010 3:07 am
Location: Erial, New Jersey

Re: Game Development: World 4

Post by Colten »

I logged back in and my HF is gone?
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cobaltjones
Posts: 2725
Joined: Tue Dec 07, 2010 1:27 am

Re: Game Development: World 4

Post by cobaltjones »

Rollback already? Logged in and my hearth and all my tools/stuff are gone. :(
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Colten
Posts: 137
Joined: Fri Mar 26, 2010 3:07 am
Location: Erial, New Jersey

Re: Game Development: World 4

Post by Colten »

I still have all my skills and items just not my HF
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Sever
Posts: 723
Joined: Fri Aug 28, 2009 8:38 pm
Location: Elsewhere

Re: Game Development: World 4

Post by Sever »

FatBob wrote:cant play always get disco ..
Monday Night Fever
Come back two hours earlier.
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cobaltjones
Posts: 2725
Joined: Tue Dec 07, 2010 1:27 am

Re: Game Development: World 4

Post by cobaltjones »

Foragables are now 1/2 of soil quality, probably capped at the lower end at 10.
Truthoftruths
Posts: 2
Joined: Fri Jan 07, 2011 7:09 am

Re: Game Development: World 4

Post by Truthoftruths »

Zamte wrote:Was going to come back and play again, but seems Java crashes every time I try to run the jnpl. Anybody else having the same issues or is it on my end?
If you are running a newer nVidia card, go into the control panel and disable "threading optimization". I was having the same problem and it worked for me.
Kearn wrote:
what does the internet have to do with the metric system
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Godiest
Posts: 25
Joined: Fri Feb 05, 2010 8:12 pm
Yahoo Messenger: captain_dagnabbit
Location: US

Rabbits....?

Post by Godiest »

Anyone seen any rabbits....? Seen fox, pig, and ants...No rabbits... o.O
Are they invisibles?
Go Godiest..? o_o
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Kiwi
Posts: 135
Joined: Sat Feb 06, 2010 2:45 am

Re: Rabbits....?

Post by Kiwi »

Having the same problem, haven't seen anything as of yet
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Sever
Posts: 723
Joined: Fri Aug 28, 2009 8:38 pm
Location: Elsewhere

Re: Game Development: World 4

Post by Sever »

cobaltjones wrote:Foragables are now 1/2 of soil quality, probably capped at the lower end at 10.
Foragables are soil quality, softcapped by survival.

You don't have any survival yet, so it's soil/2.
Come back two hours earlier.
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cobaltjones
Posts: 2725
Joined: Tue Dec 07, 2010 1:27 am

Re: Game Development: World 4

Post by cobaltjones »

Sever wrote:
cobaltjones wrote:Foragables are now 1/2 of soil quality, probably capped at the lower end at 10.
Foragables are soil quality, softcapped by survival.

You don't have any survival yet, so it's soil/2.
Oh, whoops. Well that makes more sense. Seems like q40+ foragables will be a lot more common now then.

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