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Near
- Posts: 11
- Joined: Sat Feb 27, 2010 9:18 pm
Re: Game Development: World 4
Just checking time zone diffirence between my and forum time.
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Lahrmid
- Posts: 609
- Joined: Sat Mar 27, 2010 12:00 pm
Re: Game Development: World 4
I haven't Dc'd at all, and am getting some irregular lag spike once every hour at most.
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jgudge
- Posts: 868
- Joined: Mon Dec 20, 2010 12:44 pm
- Location: Canada, eh.
Re: Game Development: World 4
Do you know where the server's situated? I may be further away.Lahrmid wrote:I haven't Dc'd at all, and am getting some irregular lag spike once every hour at most.
George Carlin wrote:The real reason that we can’t have the Ten Commandments in a courthouse: You cannot post “Thou shalt not steal,” “Thou shalt not commit adultery,” and “Thou shalt not lie” in a building full of lawyers, judges, and politicians. It creates a hostile work environment.
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Haba
- Posts: 666
- Joined: Sun Nov 01, 2009 9:36 pm
Re: Game Development: World 4
Bad and no.warrri wrote:Hows the lag? And is it actually worth playing the game now?
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Game Development: World 4
Close to what oldtimers like you and me are used to warri, so hop on and join the funwarrri wrote:Hows the lag? And is it actually worth playing the game now?
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drostie
- Posts: 5
- Joined: Fri Dec 17, 2010 12:17 am
Re: Game Development: World 4
Wait, mines can be built anywhere? o_O
Okay, so, as soon as possible, people need to figure out if two adjacent mine holes can connect.
Because if they can, then any village with a mine could be trivially invaded by tunneling. Which is kind of cool, but it means that people will now have both brickwall hearth vaults and brickwall mine vaults, just to protect themselves. It also means that villages will be maximizing their borders simply to ward off mineral poaching.
Okay, so, as soon as possible, people need to figure out if two adjacent mine holes can connect.
Because if they can, then any village with a mine could be trivially invaded by tunneling. Which is kind of cool, but it means that people will now have both brickwall hearth vaults and brickwall mine vaults, just to protect themselves. It also means that villages will be maximizing their borders simply to ward off mineral poaching.
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jgudge
- Posts: 868
- Joined: Mon Dec 20, 2010 12:44 pm
- Location: Canada, eh.
Re: Game Development: World 4
Dc'd again. Won't let me reconnect.
George Carlin wrote:The real reason that we can’t have the Ten Commandments in a courthouse: You cannot post “Thou shalt not steal,” “Thou shalt not commit adultery,” and “Thou shalt not lie” in a building full of lawyers, judges, and politicians. It creates a hostile work environment.
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Game Development: World 4
Don't bitch people, this is no worse than pre- paid servers.
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Pomagiernocy
- Posts: 8
- Joined: Sun May 30, 2010 11:09 am
Re: Game Development: World 4
There is something wrong because i didin't seen ANY ANIMAL! i was looking far away from my place and nothing i seen only two deers. What's wrong??? : 
EDIT:
Animals will be more rare now?
EDIT:
Animals will be more rare now?
Last edited by Pomagiernocy on Tue Jan 11, 2011 5:42 pm, edited 2 times in total.
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Phizuol
- Posts: 435
- Joined: Thu Sep 09, 2010 6:26 pm
- Location: Florida
Re: Game Development: World 4
Animals more vicious, but not hiding behind every tree anymore? That's my guess.