Map reset?

General discussion and socializing.
johanz
Posts: 11
Joined: Sun Aug 09, 2009 10:23 pm

Map reset?

Post by johanz »

Will we keep our inventory or only stats? Or is that undecided?
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eql
Posts: 298
Joined: Sat Jun 06, 2009 3:39 am

Re: Map reset?

Post by eql »

jesus christ search man ffs.

all these newbs make threads for questions that could be answered in game or in the how do i section.

if you have a question or are unsure about something go into the HOW DO I? section of the forums.
johanz
Posts: 11
Joined: Sun Aug 09, 2009 10:23 pm

Re: Map reset?

Post by johanz »

eql wrote:jesus christ search man ffs.

all these newbs make threads for questions that could be answered in game or in the how do i section.

if you have a question or are unsure about something go into the HOW DO I? section of the forums.
Thanks, your reply was very useful. NOT
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foboslc
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Joined: Mon Jun 01, 2009 2:25 am

Re: Map reset?

Post by foboslc »

Please use a fucking search function and stop fucking littering the forums.
Thank You.
johanz
Posts: 11
Joined: Sun Aug 09, 2009 10:23 pm

Re: Map reset?

Post by johanz »

foboslc wrote:Please use a fucking search function and stop fucking littering the forums.
Thank You.
Thanks, your reply was very useful. NOT
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Jackard
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Location: fucking curios how do they work

Re: Map reset?

Post by Jackard »

you lose your stats and your inventory. you might as well stop playing for now and come back after map reset which will be in like late september
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jorb
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Re: Map reset?

Post by jorb »

Undecided, but I think we're leaning towards inventory reset. I wouldn't mind it if players carried over a character inventory or two, but I know for a fact that there are fleets of alt vaults out there stuffed to the brim with duped steel, silk and wrought -- which I don't like. There's also a fair amount of ranger gear made before we changed craft requirements to include silk. At the same time we're looking at introducing an item quality rating, and that pretty much means a complete item reset whether we like it or not.

It could be argued that it really doesn't matter if people bring stuff over, so we might decide to just let you go crazy.

Jury is still out. Sway me in your direction.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Potjeh
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Re: Map reset?

Post by Potjeh »

Quality rating? That's what I call a ¤feature¤!
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Jackard
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Location: fucking curios how do they work

Re: Map reset?

Post by Jackard »

jorb wrote:At the same time we're looking at introducing an item quality rating, and that pretty much means a complete item reset whether we like it or not.
you could leave everything at "crap" quality

but you should probably just kill all of it
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jorb
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Re: Map reset?

Post by jorb »

Jackard wrote:
jorb wrote:At the same time we're looking at introducing an item quality rating, and that pretty much means a complete item reset whether we like it or not.
you could leave everything at "crap" quality

but you should probably just kill all of it
We could assign quality ratings to existing items but.... meh... you seem to agree that it's not an entirely satisfying solution.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose

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