-
johanz
- Posts: 11
- Joined: Sun Aug 09, 2009 10:23 pm
Map reset?
Will we keep our inventory or only stats? Or is that undecided?
-
eql
- Posts: 298
- Joined: Sat Jun 06, 2009 3:39 am
Re: Map reset?
jesus christ search man ffs.
all these newbs make threads for questions that could be answered in game or in the how do i section.
if you have a question or are unsure about something go into the HOW DO I? section of the forums.
all these newbs make threads for questions that could be answered in game or in the how do i section.
if you have a question or are unsure about something go into the HOW DO I? section of the forums.
-
johanz
- Posts: 11
- Joined: Sun Aug 09, 2009 10:23 pm
Re: Map reset?
Thanks, your reply was very useful. NOTeql wrote:jesus christ search man ffs.
all these newbs make threads for questions that could be answered in game or in the how do i section.
if you have a question or are unsure about something go into the HOW DO I? section of the forums.
-
foboslc
- Posts: 48
- Joined: Mon Jun 01, 2009 2:25 am
Re: Map reset?
Please use a fucking search function and stop fucking littering the forums.
Thank You.
Thank You.
-
johanz
- Posts: 11
- Joined: Sun Aug 09, 2009 10:23 pm
Re: Map reset?
Thanks, your reply was very useful. NOTfoboslc wrote:Please use a fucking search function and stop fucking littering the forums.
Thank You.
-
Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Map reset?
you lose your stats and your inventory. you might as well stop playing for now and come back after map reset which will be in like late september
-
jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Map reset?
Undecided, but I think we're leaning towards inventory reset. I wouldn't mind it if players carried over a character inventory or two, but I know for a fact that there are fleets of alt vaults out there stuffed to the brim with duped steel, silk and wrought -- which I don't like. There's also a fair amount of ranger gear made before we changed craft requirements to include silk. At the same time we're looking at introducing an item quality rating, and that pretty much means a complete item reset whether we like it or not.
It could be argued that it really doesn't matter if people bring stuff over, so we might decide to just let you go crazy.
Jury is still out. Sway me in your direction.
It could be argued that it really doesn't matter if people bring stuff over, so we might decide to just let you go crazy.
Jury is still out. Sway me in your direction.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
-
Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
-
Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Map reset?
you could leave everything at "crap" qualityjorb wrote:At the same time we're looking at introducing an item quality rating, and that pretty much means a complete item reset whether we like it or not.
but you should probably just kill all of it
-
jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Map reset?
We could assign quality ratings to existing items but.... meh... you seem to agree that it's not an entirely satisfying solution.Jackard wrote:you could leave everything at "crap" qualityjorb wrote:At the same time we're looking at introducing an item quality rating, and that pretty much means a complete item reset whether we like it or not.
but you should probably just kill all of it
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose