It'd be nice to have a button that functions as though you rightclicked whatever your character was facing at the time. Goes well with the number menus, especially handy if WASD movement is added.
it might actually replace Lift as key #1 in my hotbar
-
Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
-
vikingdragons
- Posts: 389
- Joined: Tue Feb 02, 2010 10:59 pm
- Location: all your base are belong to us
Re: "Use" Button
i like. would be very helpful.
"A word to the wise ain't necessary. It's the stupid ones that need the advice." -Bill Cosby
-
ALWAYS
- Posts: 162
- Joined: Wed Jul 07, 2010 9:10 pm
Re: "Use" Button
Agree. Also Lift's #2 for me. Harvest #1.Jackard wrote:It'd be nice to have a button that functions as though you rightclicked whatever your character was facing at the time. Goes well with the number menus, especially handy if WASD movement is added.
it might actually replace Lift as key #1 in my hotbar
-
cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: "Use" Button
You still have to click the object to face it though...
I doubt we'll ever see WASD movement implemented, but if it is then yes, this would need to be added, as well as an entire overhaul of the control system.
As it stands now though it's essentially useless if you're already clicking the object to stand in front of it.
I doubt we'll ever see WASD movement implemented, but if it is then yes, this would need to be added, as well as an entire overhaul of the control system.
As it stands now though it's essentially useless if you're already clicking the object to stand in front of it.
-
Grog
- Posts: 2747
- Joined: Mon Feb 08, 2010 11:42 pm
- Location: Germany
Re: "Use" Button
hm, can you give a brief example for a use?
or just use for replacing lift/harvest/...?
or just use for replacing lift/harvest/...?
Favourite thread: viewtopic.php?f=9&t=3388
-
rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: "Use" Button
I'd like if it worked on ovens, kilns and such
-
Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: "Use" Button
this isnt always the case! sometimes you click the same object more than oncecobaltjones wrote:You still have to click the object to face it though... :?:
but yes it would be more useful with the addition of WASD
-
DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: "Use" Button
Would love to see this and WASD.
Would this also work on things automatically like 'using' wagon (Ride or Open?) and Cart? What about inventory objects like waterflask?
Would this also work on things automatically like 'using' wagon (Ride or Open?) and Cart? What about inventory objects like waterflask?
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: "Use" Button
anything you normally stand in front of and rightclick