Well, int is harder to level. You can get tons of Str from beer as long as your hhp isn't too low.
Also, I just notices the one that gives intelligence is Jorbonzola.
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kobnach
- Posts: 671
- Joined: Wed Jun 10, 2009 5:04 am
Re: Game Development: Weißbier und Käse.
It's easy to get int food though, whereas str food (except beer) relies on the luck of hunting - and too often every forest in reach is hunted out.Laremere wrote:Well, int is harder to level. You can get tons of Str from beer as long as your hhp isn't too low.
Also, I just notices the one that gives intelligence is Jorbonzola.
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Delamore
- Posts: 1234
- Joined: Mon Jul 13, 2009 9:11 am
Re: Game Development: Weißbier und Käse.
I'm trading for Jorbonzola.Peter wrote:Here's a question: what do people want more, the 20 Str Cave Cheddar, or the 50 Int Jorbonzola?
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KoE
- Posts: 536
- Joined: Fri Jun 12, 2009 5:01 am
Re: Game Development: Weißbier und Käse.
I wouldn't describe int food as being 'easy' so much as 'mind numbingly tedious' and possibly 'bleeding-wrist inducing'. Beer also seems to be absurdly good at what it does. I've personally only used wine (as my strength has been my highest stat for a while now), but it operates on a similar principle. My tent's firmly in the Jorbonzola camp, but then again I'm literally drowning in bear bangers. Probably not the most free-from-bias answer you're gonna find.kobnach wrote:It's easy to get int food though, whereas str food (except beer) relies on the luck of hunting - and too often every forest in reach is hunted out.Laremere wrote:Well, int is harder to level. You can get tons of Str from beer as long as your hhp isn't too low.
Also, I just notices the one that gives intelligence is Jorbonzola.
Also, if Rift happens to come along and read this - why not post the proper recipes here? I'm starting to think a few of mine have been flawed for whatever reason (thanks to the cheese rack glitch thing). At least the ones you're not keeping close to the chest.
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Vanigo
- Posts: 146
- Joined: Mon Jun 22, 2009 1:03 am
Re: Game Development: Weißbier und Käse.
Just aged four trays of musky milben in four places. It's gouda, gouda, gouda, and gouda. (As for which is which, that's for me to know and you to find out.)
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Peter
- Posts: 1491
- Joined: Thu Jun 04, 2009 3:36 am
Re: Game Development: Weißbier und Käse.
Why would there be so many dead-end cheeses? You'd think that there'ed have to be some variety... I mean, anyone who doesn't make cellar cheddar and only cellar cheddar to start with is a fool...
Surprise.
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Rift
- Posts: 683
- Joined: Mon Jun 01, 2009 1:34 am
Re: Game Development: Weißbier und Käse.
Why would i deprive you of the fun of finding out for yourself?Also, if Rift happens to come along and read this - why not post the proper recipes here? I'm starting to think a few of mine have been flawed for whatever reason (thanks to the cheese rack glitch thing). At least the ones you're not keeping close to the chest.
If you really want to know, just offer me something in trade for a recipe, then tell everyone.
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Game Development: Weißbier und Käse.
What would you want in exchange for releasing your recipes into public domain?
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Rift
- Posts: 683
- Joined: Mon Jun 01, 2009 1:34 am
Re: Game Development: Weißbier und Käse.
*shrugs* a decent amount of big bear bangers, failing that, and equivalent amount of cave chedder.
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PhaedrothSP
- Posts: 544
- Joined: Sat Aug 01, 2009 6:07 am
Re: Game Development: Weißbier und Käse.
Well, I have a chest of cave cheddar lying around, which ones would that buy?
