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farmchamp
- Posts: 207
- Joined: Fri Aug 14, 2009 1:32 am
Foraging
A new skill with low requirements, 300 lp and Farming, but it lets you get seeds at a low percentage rate without already having to have some. If you get a seed you can't get the same seed again for 1 ingame day.
OhNiner - Farmer, hunter, wanabee thief and general noob.
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Erik_the_Blue
- Posts: 218
- Joined: Mon Jun 22, 2009 10:15 am
Re: Foraging
I'm assuming that the "some" in "get seeds ... without already having to have some" refers to the plants from which the seeds originate, so that the ability allows one to acquire seeds without having any of the appropriate crops at hand. If that's the case, where would the seeds come from?
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farmchamp
- Posts: 207
- Joined: Fri Aug 14, 2009 1:32 am
Re: Foraging
The ground. Seeds spread, trust me. Animals, wind people. Whatever. Perhaps a better chance of getting certain seeds if that crop is nearby or has been nearby in the last 2 weeks.
OhNiner - Farmer, hunter, wanabee thief and general noob.
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niltrias
- Posts: 1559
- Joined: Sat May 30, 2009 10:19 am
Re: Foraging
Im not against it, but I dont see how it would be useful as it stands. If its main use to to get a few more seeds from crops that have been harvested, "Gleaning" might be the better title.
<Marcher Lord>
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
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kobnach
- Posts: 671
- Joined: Wed Jun 10, 2009 5:04 am
Re: Foraging
The main use I see for this is getting starter seeds, in areas where the wild plants are gone, and any farmed plants are in claims. It would be very useful for newbs in devastated RoB areas. The main problem is that if the devs want some plants to be rare, or to be traded from a single originating stock, this skill would circumvent that.niltrias wrote:Im not against it, but I dont see how it would be useful as it stands. If its main use to to get a few more seeds from crops that have been harvested, "Gleaning" might be the better title.
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VoodooDog
- Posts: 856
- Joined: Sat Aug 01, 2009 10:27 pm
Re: Foraging
to get seeds without doing anything sux.
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Polan
- Posts: 5
- Joined: Wed Aug 19, 2009 7:08 pm
Re: Foraging
wrong you would have to spent some time on checking ground and you still have really low chance on finding someVoodooDog wrote:to get seeds without doing anything sux.
like timer formdigging clay, with 1 seed per 10 try?
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Foraging
Hunting for seeds is fun, IMHO. I should know, as I've brought in most of Bottleneck's starter seeds. With an infinite map it'll be impossible to run out of wild crops, so I see no need for this suggestion.
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Foraging
new skill? what?
think these things through. you should be able to forage for (insert plant here) with Plant Lore
think these things through. you should be able to forage for (insert plant here) with Plant Lore
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VoodooDog
- Posts: 856
- Joined: Sat Aug 01, 2009 10:27 pm
Re: Foraging
without thet the luck factor is deeper.
so i think ur idea is not good.
so i think ur idea is not good.