Jackard wrote:Is it possible to pull information for Parchment and Runestones and place the message into a mouseover tooltip, or does the game require that you click them
Runestone text is unknown until you click on them. Even then, You don't know wich runestone's text it is. Server just sends messages to construct window with title 'Runestone' and with label containing some text.
Kaldo wrote:Every time I relog, my minimap position resets. Is it a known, ignored bug or should I do sth about it?
There used to be set coordinates for every point, but this was essentially like having gps, and loftar made the clients change to a new random number every time you port, go outdoors, or log in.
I am amazed at this client! It rivals what UO did with theirs. Good job!
I have a request it is a small but very nice navigation feature. Could you poll the mouse movement button maybe every 500 ms and check if the player is keeping it pressed down and adjust the movement path? Basically an autowalk.
Jahng wrote:Just type this in. "C:\Program Files (x86)\Java\jre6\bin\javaw.exe" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res
I just tried this but it doesnt do anything; when I run it it doesnt seem to have any problem, but when I start H&H the client is the same, it hasnt changed anything.
Jahng wrote:Just type this in. "C:\Program Files (x86)\Java\jre6\bin\javaw.exe" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res
I just tried this but it doesnt do anything; when I run it it doesnt seem to have any problem, but when I start H&H the client is the same, it hasnt changed anything.