why would you want to build a shelter inside a shelter, anyways
cabins in mines jus don make sense!!
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Jackard
- Posts: 8849
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- Location: fucking curios how do they work
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Delamore
- Posts: 1234
- Joined: Mon Jul 13, 2009 9:11 am
Re: The Underground city
I'm saying that there is alot to gain in having some sort of living structure allowed to be built underground, while they do not factor in player opinion as much as their own or game balance, If they aren't too opinionated either way then player opinion can make a huge difference.theTrav wrote:I don't think whether people quit over something or not has much impact on J&L's decision as to how they want their game to work...Delamore wrote:Alot of players do seem to like them, and I don't see anyone but the stupidest cry baby quitting over the ability to build in mines while it makes so many people happy to be able to.
Also, popularity is no guarantee of quality
Currently cabins anywhere don't make much sense other than cheese making.Jackard wrote:why would you want to build a shelter inside a shelter, anyways
cabins in mines jus don make sense!!
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Jackard
- Posts: 8849
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- Location: fucking curios how do they work
Re: The Underground city
cabins suck
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ShadowAtlan
- Posts: 18
- Joined: Thu Aug 13, 2009 11:06 pm
Re: The Underground city
I request the ability to build Mine carts and tracts of railing underground.
As well a the ability to whistle, and to grow beards.
And striking gems underground would be cool too.
As well a the ability to whistle, and to grow beards.
And striking gems underground would be cool too.
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kobnach
- Posts: 671
- Joined: Wed Jun 10, 2009 5:04 am
Re: The Underground city
You forgot minimizing the nuisance of repairing objects.Delamore wrote: Currently cabins anywhere don't make much sense other than cheese making.
Also, in response to another poster - I mentioned candelabras because the suggestion that _some_ containers would be possible in minds implied that other carryables would not be possible there. As far as I'm concerned, a mine space that allows hearths and all carryables would be quite comfortable - I don't mind having smelters etc. outdoors, nearer the trees, since they don't decay at all fast.
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g1real
- Posts: 881
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- Location: You are now breathing manually.
Re: The Underground city
.ShadowAtlan wrote:I request the ability to build Mine carts and tracts of railing underground.
As well a the ability to whistle, and to grow beards.
And striking gems underground would be cool too.
loftar: The inner chaos of the Jorbian mind is hard to conceal. 
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
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Rakonas
- Posts: 2
- Joined: Wed Sep 02, 2009 6:44 am
Re: The Underground city
Living above ground is for sissies, anyway. 