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Temeez
- Posts: 19
- Joined: Sun Mar 13, 2011 1:58 pm
Re: Game Development: World 5
I have been gone about 6months. How bad is the lag nowadays? If theres like 1k players 
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Koya
- Posts: 520
- Joined: Fri Feb 26, 2010 2:01 am
- Location: Ukraine, Lviv
Re: Game Development: World 5
I suspect that as it is, it will end in factories of producing curiocity items.Jackard wrote:um its not random or new, it was tested privately back in september-october 2010 and the testers have been requesting that it be implemented ever sinceFailmore wrote:its just a random new game mechanic that jorb decided to destroy W4 for
ThunderCat
AD City Lawspeaker
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Those who speak of equality and peace will lead the future. Those who live in hate will remain in the past, or we will all perish as one.
AD City Lawspeaker
=================
Those who speak of equality and peace will lead the future. Those who live in hate will remain in the past, or we will all perish as one.
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Shousha
- Posts: 61
- Joined: Sun Mar 13, 2011 3:14 am
Re: Game Development: World 5
"People are stupid because they disagree with me, and I don't listen to stupid people" is a monumentally idiotic way of thinking because through circular logic it means you can never be proven wrong, and because of that, you can never learn anything from other people. Just because some people think the current changes are horse shit does not mean they are bad people or even that they're necessarily wrong. It is indeed still early days, and things may indeed get better. Or they might not. All I know for certain is this: I've been playing since the server came up. If it were the old world, I'd have yeomanry and be beating up ants by now. As it stands I have nothing worth more than 500 LP. Unless those long-burning curiosities are going to give the kind of LP that a bear used to, things have been brought down considerably. This may or may not be a good thing. We'll have to wait and see.Potjeh wrote:It referred to all these ragequitters who are downright furious because those insolent devs dared to implement a new feature. And we're all better off without them, they contributed nothing but noise on the forums and lag on the server.
But there is one thing that needs to be remembered: Loftar and Jorb are (I presume) good, smart, hardworking men. But they are not saints, and I do not rule out the possibility that they are capable of immense idiocy. Neither should you, and neither should they.
People leaving is almost always a Bad Thing, reactionary or not. Some people you just can't please, but who's to say we're not the ones with remarkable tolerance for bullshit?
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Butko
- Posts: 542
- Joined: Tue Sep 07, 2010 10:05 am
Re: Game Development: World 5
Why there was no warning in advance?
Why there were no stuff written what will be changed in advance?
Is it so hard?
Why so drastic change in so short time?
Why there were no stuff written what will be changed in advance?
Is it so hard?
Why so drastic change in so short time?
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Failmore
- Posts: 57
- Joined: Sun Oct 10, 2010 2:05 pm
Re: Game Development: World 5
Koya wrote:I suspect that as it is, it will end in factories of producing curiocity items.Jackard wrote:um its not random or new, it was tested privately back in september-october 2010 and the testers have been requesting that it be implemented ever sinceFailmore wrote:its just a random new game mechanic that jorb decided to destroy W4 for
Failmore wrote:everything will still end with major factions making HQ curiosities and putting 100 bots to just stand in some house and earn LP, and when they earned 10m lp just make hunger macro and feed them str and con food while in the fog >_>
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Game Development: World 5
dont forget int and agi food
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Bertran
- Posts: 27
- Joined: Sun Nov 15, 2009 10:47 pm
Re: Game Development: World 5
was a really good game until the last amendment of the 4th world.
only a disturbed mind can have it reduced so
only a disturbed mind can have it reduced so
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Failmore
- Posts: 57
- Joined: Sun Oct 10, 2010 2:05 pm
Re: Game Development: World 5
int = jorbonzolla; agi = honeybuns; str = pigs; con = bark bread/pumpkin pieJackard wrote:dont forget int and agi food
you wont even need to go out of fortress for all that stuff..
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SacreDoom
- Posts: 2590
- Joined: Tue Apr 06, 2010 3:14 pm
Re: Game Development: World 5
My main problem is the length the curiosities take to complete, they take WAY too long, its a cool feature and all, but this will just end up with people getting bored while waiting for their Q 545 amazing mining curiosity to finish. Basically I you wanna grind, you cant be sure if you get anything useful at all.
I SUGGEST A "NORMAL" LP SERVER AND A CURIOSITY SERVER.
Baim. Problem solved.
I SUGGEST A "NORMAL" LP SERVER AND A CURIOSITY SERVER.
Baim. Problem solved.
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Rhiannon
- Posts: 541
- Joined: Wed Nov 04, 2009 3:01 am
- Location: Ravenholm
Re: Game Development: World 5
LMAO...I don't know why but for some reason this simple post make me laugh until i literally criedKaladorn wrote:new system is a big shit
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***************************** IN LIEBE UND FREUNDSCHAFT *************************
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