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Canoobians
- Posts: 82
- Joined: Wed Feb 09, 2011 5:28 am
Curiosities and player loot
when we knock someone unconcious, let us steal from their curiosity window as well as their inventory please.
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Curiosities and player loot
Agreed. Was wondering wether this was possible or not.
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Phaen
- Posts: 996
- Joined: Fri Jan 21, 2011 2:17 am
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Fredulom
- Posts: 26
- Joined: Mon Feb 07, 2011 1:46 pm
Re: Curiosities and player loot
Disagree, the study is the player's 'mental' inventory and unless you're Cylar from Heroes, I don't think you should be able to steal things from people's minds 
Fredulom
Fredulom
+[[ Fredulom, Chieftain of Alpacastan ]]-
Guess what religion we practice in Alpacastan? Isllama.
Guess what religion we practice in Alpacastan? Isllama.
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Curiosities and player loot
Call it a 'mental inventory' all you want but I really don't think they shove this shit in their brain.
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Curiosities and player loot
Studying something does not imply that you take material objects and make them immaterial so that you may envelope their knowledge via some kind of psychic osmosis phenomenon. If anything, it means you're walking around playing with it as you go.
+1 To looting study inventories.
+1 To looting study inventories.
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Curiosities and player loot
I'm personally against the idea, but I can see arguments from both sides.
You can't steal the food from someone's belly in between FEPs.
You can't steal the food from someone's belly in between FEPs.
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Mopstar
- Posts: 446
- Joined: Wed Dec 02, 2009 6:03 pm
Re: Curiosities and player loot
This must be added as well as consuming a hearthlings body to "discover" their know howcobaltjones wrote:I'm personally against the idea, but I can see arguments from both sides.
You can't steal the food from someone's belly in between FEPs.
Wolfang wrote:
+1 I don't know how he did it, but Mopstar did steal his own stuff. You have to be a pretty hardcore thief to be able to steal your own things!
+1 I don't know how he did it, but Mopstar did steal his own stuff. You have to be a pretty hardcore thief to be able to steal your own things!
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gadien
- Posts: 127
- Joined: Sat Feb 05, 2011 5:10 am
Re: Curiosities and player loot
I thought one of the reasons why devs decided to go to this new system was to make grifing less profitable...
All comments are strictly my own personal view and should not reflect the views or opinions of Narshe as a whole
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Looking for a village? Join Narshe TODAY!
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Curiosities and player loot
Where did you see them say that? All I've seen them say on the issue was that it was to prevent people from producing tons of useless goods for the sake of lp, as it was detracting from the fun and immersion of the game.gadien wrote:I thought one of the reasons why devs decided to go to this new system was to make grifing less profitable...
