Good/Evil Alignment

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Jackard
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Re: Good/Evil Alignment

Post by Jackard »

dra6o0n wrote:Note: Critiques & Idea's rule of anti-multiple ideas stifles creativity, and enables people to troll and flame at their expense.
Nope, says right there in the rules: Report violations. Don't reply to them.
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Phaen
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Re: Good/Evil Alignment

Post by Phaen »

Thanks burg, this thread needed that link and I enjoyed reading that post again =)
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Tamalak
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Re: Good/Evil Alignment

Post by Tamalak »

I like the idea of describing someone on a parchment. Wanted posters ahoy!

Also to reiterate, take away freaking teleportation. Even if there's a combat move that prevents it, I shouldn't have to initiate combat to have a proper encounter with someone.
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sabinati
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Re: Good/Evil Alignment

Post by sabinati »

Tamalak wrote: Also to reiterate, take away freaking teleportation.
get out
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Onionfighter
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Re: Good/Evil Alignment

Post by Onionfighter »

DK114 wrote: but I am sure there is a way to make it so that the game would recognize a players intention; it wont be easy I understand but it wont be impossible either :)
AI telepathy is one of the first thing they teach programmers.
Avu wrote:Fucking bioware games with their ultra shallow morality.
Yeah, the whole: bad guys have horns, good guys glow kind of makes me want to puke.
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Sarchi
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Re: Good/Evil Alignment

Post by Sarchi »

I'm a good guy because I kill Jews. I'm saving babies everywhere from Jews using their blood for Passover.

Fucking kikes.
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jorb
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Re: Good/Evil Alignment

Post by jorb »

Onionfighter wrote:
Avu wrote:Fucking bioware games with their ultra shallow morality.
Yeah, the whole: bad guys have horns, good guys glow kind of makes me want to puke.
It is, indeed, repugnant and shallow to the point of silliness. :)
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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SeanPan
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Re: Good/Evil Alignment

Post by SeanPan »

I initiate combat with everyone so I can have conversation with them.
Norsu
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Re: Good/Evil Alignment

Post by Norsu »

Norsu, valiant defender of the wilds sees those bear hides you have drying over there. The hearthlands are overpopulated, deforestation is rampant, wildlife is being slaughtered wholesale for hearthlings who exercise only to build enough appetite to consume more. The waters are fished out, mine tunnels destroy fragile ecosystems at every turn.

Any attempt to persuade hearthlings that their way of life is unsustainable is met with derision and laughter. The only answer is to destroy the destroyers.

What color aura do I get?
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Tonkyhonk
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Re: Good/Evil Alignment

Post by Tonkyhonk »

i would like some wanted posters, if it works the same way as describing to others, but NO to the main point.

reminds me of this old SF anime...where ppl programmed a mother computer to work as a government and it decided everything and judged everything for people living there. in the end, main chars all had to destroy her for peace. the main theme of the story was "NEVER let computers/robots rule you".

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