Drinking water makes you hungry.

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Brosephine
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Drinking water makes you hungry.

Post by Brosephine »

Topic pretty much sums it up. If you drink water out of a kuksa, you food bar rapidly depletes.

I assume the water is full of parasites.
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Potjeh
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Re: Drinking water makes you hungry.

Post by Potjeh »

Water just accelerates the conversion of hunger into stamina. If it was better than that, there'd be no point in making tea, and we all know how devs love love their tea.
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loftar
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Re: Drinking water makes you hungry.

Post by loftar »

Potjeh wrote:If it was better than that, there'd be no point in making tea, and we all know how devs love love their tea.
While that is true, the main reason I decided to do it like that was actually to prevent macroing. If water didn't drain hunger equivalent to the normal conversion ratio, one could easily macro LP by digging clay in a stream and continually recharge stamina by drinking water. This way, you have to find food to eat, as well.

(It might be worth mentioning that higher quality water recharges more stamina without costing more hunger, though)
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Jackard
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Re: Drinking water makes you hungry.

Post by Jackard »

loftar wrote:
Potjeh wrote:If it was better than that, there'd be no point in making tea, and we all know how devs love love their tea.
While that is true, the main reason I decided to do it like that was actually to prevent macroing.
hahahahahahahahaha no

Maybe you should focus on compelling and rewarding gameplay instead of vainly attempting to suppress macroing with shortsighted decisions that actually encourage macroing by increasing the grind, like bumping black arts to 230k or tying all crafting to expensive skill values.
Brosephine
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Re: Drinking water makes you hungry.

Post by Brosephine »

loftar wrote:
Potjeh wrote:prevent macroing
Not a chance. Not even the *slightest* chance. All one has to do find an apple tree next to water, and have their macro go grab a few apples whenever the food bar gets low.
dasneik
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Re: Drinking water makes you hungry.

Post by dasneik »

I see this as quite beneficial to those who are in rush of boosting their stats.
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loftar
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Re: Drinking water makes you hungry.

Post by loftar »

Jackard wrote:Maybe you should focus on compelling and rewarding gameplay instead of vainly attempting to suppress macroing with shortsighted decisions that actually encourage macroing by increasing the grind
Yes, I am quite well aware, thank you. :)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
Brosephine
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Re: Drinking water makes you hungry.

Post by Brosephine »

Jackard wrote:Maybe you should focus on compelling and rewarding gameplay instead of vainly attempting to suppress macroing with shortsighted decisions that actually encourage macroing by increasing the grind, like bumping black arts to 230k or tying all crafting to expensive skill values.
While the presentation of this statement is less than tactful, it is a fairly accurate observation. Macroing is a symptom, not a problem. If people are macroing, it means something in your game isn't rewarding enough to motivate the players to do it themselves.

I believe a significant part of the problem is that it's very difficult to begin hunting, the most rewarding activity, it seems. Even the weakest of foxes is more than a challenge for many players. Hell, even a level 3 fox is probably deadly to around 70% of the playerbase. There's no entry-level hunting beyond sheep and cattle - if you can call that hunting.
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Potjeh
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Re: Drinking water makes you hungry.

Post by Potjeh »

Brosephine wrote:
loftar wrote:
Potjeh wrote:prevent macroing
Not a chance. Not even the *slightest* chance. All one has to do find an apple tree next to water, and have their macro go grab a few apples whenever the food bar gets low.
I wrote no such thing :x
I'm just saying that water needs to be worse than tea, or there will be no point in making tea.
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