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Jfloyd
- Posts: 995
- Joined: Tue Jun 09, 2009 3:51 am
Re: Game Development: Catching the Wind
Does anyone one know the damage of the bronze sword? Also, can someone post a screenshot of it's badassery?
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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Hamel
- Posts: 356
- Joined: Tue Jun 02, 2009 4:45 pm
Re: Game Development: Catching the Wind
There's not much else to eat besides bugles (aka "chantrelles" [sic]) in coniferous forests. :/loftar wrote:SRSly? I'm impressed.Hamel wrote:I got more than 20 dex before this update.
The grumpiest tree you ever did see.
Character: Hamel, previously Chieftain of Ancient Bottleneck, a founding father of the Confederation of Bottleneck. Currently a hibernating soul.
Character: Hamel, previously Chieftain of Ancient Bottleneck, a founding father of the Confederation of Bottleneck. Currently a hibernating soul.
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legendy
- Posts: 23
- Joined: Sat Sep 12, 2009 5:47 pm
Re: Game Development: Catching the Wind
Can we atleast get a dex cheese and a psy cheese? Because dex is annoying to level with the dex-con food and psy is impossible to get to any appreciable level with the rarity of cave bulbs. I dont see why psy should be 20 times as hard to raise as any other stat, say, str.
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g1real
- Posts: 881
- Joined: Sun Aug 09, 2009 10:30 am
- Location: You are now breathing manually.
Re: Game Development: Catching the Wind
Yeah could the dex bread be increased to 7 dex 3 con or something otherwise its just too difficult to level.
loftar: The inner chaos of the Jorbian mind is hard to conceal. 
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
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Laremere
- Posts: 736
- Joined: Fri May 29, 2009 9:02 pm
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PhaedrothSP
- Posts: 544
- Joined: Sat Aug 01, 2009 6:07 am
Re: Game Development: Catching the Wind
For all we know, there may already be a Dex or Psy cheese recipie.legendy wrote:Can we atleast get a dex cheese and a psy cheese? Because dex is annoying to level with the dex-con food and psy is impossible to get to any appreciable level with the rarity of cave bulbs. I dont see why psy should be 20 times as hard to raise as any other stat, say, str.
Which means it'll be that much harder to find out.jorb wrote:We're not giving all the possibilities away.
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Laremere
- Posts: 736
- Joined: Fri May 29, 2009 9:02 pm
Re: Game Development: Catching the Wind
Note: Winds are hard to catch...I've only caught one of the five I've seen.
Also, Ramius and I are in the same plain, and we both saw a different one at the same time.
Also, Ramius and I are in the same plain, and we both saw a different one at the same time.

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Jfloyd
- Posts: 995
- Joined: Tue Jun 09, 2009 3:51 am
Re: Game Development: Catching the Wind
I've seen 10, and caught 0.Laremere wrote:Note: Winds are hard to catch...I've only caught one of the five I've seen.
Also, Ramius and I are in the same plain, and we both saw a different one at the same time.
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Catching the Wind
Really? I hope that's just lag or something, because they're kinda supposed to have an objective existence.Laremere wrote:Also, Ramius and I are in the same plain, and we both saw a different one at the same time.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Chaosshield
- Posts: 62
- Joined: Tue Aug 11, 2009 5:15 am
Re: Game Development: Catching the Wind
DO NOT
PUT A WINDCHIME
IN YOUR HOUSE
WITH WIND IN IT
YOU WILL DIE
PUT A WINDCHIME
IN YOUR HOUSE
WITH WIND IN IT
YOU WILL DIE