Essentially a "seed bag" for things that cannot be placed inside seed bags. I am also considering extending the satchel idea for plant forages as well including plant based curiosities.
Furthermore, seed bags and satchets can be placed inside of a gardener's belt that can has several slots for them.
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Radiant_Maelstrom
- Posts: 325
- Joined: Mon Jun 20, 2011 6:17 am
Satchels and belts
He who becomes the slave of habit,
who follows the same routes every day,
who never changes pace,
who does not risk and change the color of his clothes,
who does not speak and does not experience, dies slowly.
who follows the same routes every day,
who never changes pace,
who does not risk and change the color of his clothes,
who does not speak and does not experience, dies slowly.
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OvShit
- Posts: 390
- Joined: Wed Feb 10, 2010 1:39 pm
Re: Satchels and belts
Both ideas, while being good, were spoken about for a few times before.
By the way, farming table(which is like CB but is a bit wider and everyhing on it decays pretty quick), which could be used for easier sorting, while being old idea still rocks.
By the way, farming table(which is like CB but is a bit wider and everyhing on it decays pretty quick), which could be used for easier sorting, while being old idea still rocks.
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Radiant_Maelstrom
- Posts: 325
- Joined: Mon Jun 20, 2011 6:17 am
Re: Satchels and belts
Well it was either re-suggesting or necro the thread and I think I will have less people writing death threats on PM with a re-suggestion
He who becomes the slave of habit,
who follows the same routes every day,
who never changes pace,
who does not risk and change the color of his clothes,
who does not speak and does not experience, dies slowly.
who follows the same routes every day,
who never changes pace,
who does not risk and change the color of his clothes,
who does not speak and does not experience, dies slowly.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Satchels and belts
Necro'ing a thread in C&I is considered kosher if you want to keep the discussion on it going. Necro'ing dead ideas that nobody really wants isn't, though.Radiant_Maelstrom wrote:Well it was either re-suggesting or necro the thread and I think I will have less people writing death threats on PM with a re-suggestion
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.