For meaningless chit-chat about the server being down there is already a nice topic filled with that stuff.
Server issues: New server
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sillynipples
- Posts: 91
- Joined: Tue Jun 28, 2011 12:22 am
Re: Server hardware problem
aww, they didn't say what they were updating? lameJotun wrote:You'll find out when the time is ripe. Patience.
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Que
- Posts: 5
- Joined: Sun Apr 24, 2011 11:27 pm
Re: Server hardware problem
if they were updating wouldnt they shut the system down themselves instead of it crashing though?
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mikey_way
- Posts: 29
- Joined: Thu Jun 23, 2011 8:09 pm
- Location: West Virginia
Re: Server hardware problem
Okay why the heck is it lagging SOOOOOOOOOOOOo much I cant even move a inch for 10 mins...
<3 Mikey!
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mvgulik
- Posts: 4098
- Joined: Fri May 21, 2010 2:29 am
Re: Server hardware problem
... Something like this.mvgulik wrote:Aha, borders moved. thanks.
Any info on there new size of the NoGo-zone around the nuked tiles.
And wile I'm at it, if available, is the world-side NoGo-zone the same size as the NoGo-zone of nuked-tiles. Or has it a different size.
(so I can include them in ... )

(small preview, 1013x1013, Direct Image Link.)
(Online Alg Worldmap would be better location for this ... but my Jscript sucks.)
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Red: Top level where the Sun shines.
Blue: Cave (level 1) (Where the Sun Don't shines.)
Magenta(on/in map): unmapped area. (I don't like white for that, but Magenta is not really working either ...)
Magenta(as color haze (square's)): Both Top-level & Cave-1 are Off Limits.
- Dark Magenta of course.
Last edited by mvgulik on Sun Jul 10, 2011 8:15 pm, edited 3 times in total.
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KajetanChrumps
- Posts: 53
- Joined: Mon May 24, 2010 8:02 pm
Re: Server hardware problem
The server is lagging badly all the time. It is annoying.
Does anybody knows is it because of data corruption, or because of hardware reconfiguration ?
Does anybody knows is it because of data corruption, or because of hardware reconfiguration ?
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REWB
- Posts: 206
- Joined: Tue May 11, 2010 11:20 pm
- Location: east coast USA
Re: Server hardware problem
Whats the "blue" areas? We got hit by one of the "pinksh-red" areas but the big "blue" square's must mean something.mvgulik wrote:... Something like this.mvgulik wrote:Aha, borders moved. thanks.
Any info on there new size of the NoGo-zone around the nuked tiles.
And wile I'm at it, if available, is the world-side NoGo-zone the same size as the NoGo-zone of nuked-tiles. Or has it a different size.
(so I can include them in ... )
(small preview, 1013x1013, Direct Image Link.)
(Online Alg Worldmap would be better location for this ... but my Jscript sucks.)
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Tonkyhonk
- Posts: 4501
- Joined: Fri Sep 10, 2010 6:43 am
Re: Server hardware problem
blue is underground, or cave layer 1.REWB wrote:Whats the "blue" areas? We got hit by one of the "pinksh-red" areas but the big "blue" square's must mean something.mvgulik wrote:... Something like this.mvgulik wrote:Aha, borders moved. thanks.
Any info on there new size of the NoGo-zone around the nuked tiles.
And wile I'm at it, if available, is the world-side NoGo-zone the same size as the NoGo-zone of nuked-tiles. Or has it a different size.
(so I can include them in ... )
(small preview, 1013x1013, Direct Image Link.)
(Online Alg Worldmap would be better location for this ... but my Jscript sucks.)
didnt realize there were so many added zones like this... looks horrible.
im guessing those "pinkish-red"(purplish to me) indicates the later added "nuked" areas.
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JinxDevona
- Posts: 231
- Joined: Wed Jun 29, 2011 5:03 am
Re: Server hardware problem
The blue squares are nuked areas underground. The red areas are nuked areas above ground. The purple areas that are not perfect squares are fine, they are just areas on the map that didn't get explored and so came out blank. Hope that clears it up. 
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Meatstick
- Posts: 22
- Joined: Mon Jul 05, 2010 8:04 pm
Re: Server hardware problem
Little do you all realize that the dev's just implemented the H&H version of WoW's Cataclysm.

