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warhamer
- Posts: 228
- Joined: Mon Oct 11, 2010 12:50 am
Re: Angbar - Attack, Death & Vengeance.
maybe but that makes a target maybe a wandering group that keeps itself hidden and uses trade or payment for needed supplies that we can't make like advanced weapons or armor and the spoils from the defeated enemy
There aint no rest for the wicked, till we close our eyes for good!
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
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warhamer
- Posts: 228
- Joined: Mon Oct 11, 2010 12:50 am
Re: Angbar - Attack, Death & Vengeance.
nah I aint gonna get involved in wars like the one with Pande and NNN
There aint no rest for the wicked, till we close our eyes for good!
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Valten21
- Posts: 2053
- Joined: Thu Feb 25, 2010 7:40 pm
- Location: Vancouver, Canada
Re: Angbar - Attack, Death & Vengeance.
you can't play this game with out a fort, the moment you leave a scent you will be at risk to die.
You may have foiled the plans of BAD-EVIL this time, but there is no rest for the wicked.
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WarpedWiseMan
- Posts: 1059
- Joined: Fri Jun 25, 2010 8:34 pm
- Location: A throne.
Re: Angbar - Attack, Death & Vengeance.
Sure. That is how it starts, with candy.DDDsDD999 wrote:Kill all of RUA for me, and I'll give you a piece of candy.
Spoiler Alert: It ends with you in DDDsDD999's van shackled to the tire well wearing a tutu and a ball gag.
Last edited by WarpedWiseMan on Fri Aug 26, 2011 7:25 am, edited 1 time in total.
-Avatar by SacreDoombtaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Angbar - Attack, Death & Vengeance.
Fine, fine, fine. But I lost my puppy, care to help me find it.WarpedWiseMan wrote:Sure. That is how it starts, with candy.DDDsDD999 wrote:Kill all of RUA for me, and I'll give you a piece of candy.
Spoiler Alert: It ends with you in a DDDsDD999's van shackled to the tire well wearing a tutu and a ball gag.





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Lordtimo
- Posts: 437
- Joined: Wed Jun 01, 2011 12:00 pm
Re: Angbar - Attack, Death & Vengeance.
seren where we can meet for the keys??
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Seren_Elder
- Posts: 688
- Joined: Sat Oct 23, 2010 12:59 pm
- Location: Down the Street, a block past maple.
Re: Angbar - Attack, Death & Vengeance.
Outside now, i'm wearing my old gearLordtimo wrote:seren where we can meet for the keys??
EDIT: he claimed & destroyed the crossroads, nohing to take D:
W3 - Apolion, Terricieil (old & new), Westedge & Saltmummys other place.
W4 - Quahog
W5 - Yggdrasil (now gone) - New Yggdrasil.
W4 - Quahog
W5 - Yggdrasil (now gone) - New Yggdrasil.
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warhamer
- Posts: 228
- Joined: Mon Oct 11, 2010 12:50 am
Re: Angbar - Attack, Death & Vengeance.
well ty for the ideas guys I found a place that I'm gonna try to take wish me luck might still continue with my merc idea but idk 
There aint no rest for the wicked, till we close our eyes for good!
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Seren_Elder
- Posts: 688
- Joined: Sat Oct 23, 2010 12:59 pm
- Location: Down the Street, a block past maple.
Re: Angbar - Attack, Death & Vengeance.
The gates are open, you can go in and ransack everything.
Unless vibe lets me gather my shit & move without problem, it's staying open.
Unless vibe lets me gather my shit & move without problem, it's staying open.
W3 - Apolion, Terricieil (old & new), Westedge & Saltmummys other place.
W4 - Quahog
W5 - Yggdrasil (now gone) - New Yggdrasil.
W4 - Quahog
W5 - Yggdrasil (now gone) - New Yggdrasil.