Can anybody direct me to the file for the boulder?
I want to delete it.. it's hiding somewhere.
I know it's somewhere in:
HnH_Ender_x64\res\gfx\terobjs\?
Daji's Graphic mod V.1.00
Moderator: Phades
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Mvpeh
- Posts: 961
- Joined: Sun Jan 30, 2011 8:43 pm
Re: Daji's Graphic mod - Fir tree
My son, walk not in the way unarmed; because thou knowest not when thy enemy shall come upon thee.
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Daji
- Posts: 321
- Joined: Tue Jan 18, 2011 9:32 pm
- Location: I'm a wizard!
Re: Daji's Graphic mod - Fir tree
It's here, but I'm reworking it
\res\gfx\terobjs\bumlings\03.res
Apple tree avaible tonight

\res\gfx\terobjs\bumlings\03.res
Apple tree avaible tonight

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SacreDoom
- Posts: 2590
- Joined: Tue Apr 06, 2010 3:14 pm
Re: Daji's Graphic mod - Fir tree
It's nice that you're experimenting with non-copypasted leaves, but those are WAY too dark. The dark outline around all the leaves gives it a very cartoony feel. which really makes it not match with the rest of your stuff.
All stages from 1-3 are pretty neat, but at 4 and 5, they begin to look like you rushed it, or had too much to look over. I'd give a try at removing some dark around the leaves.
Also I'm pretty sure I haven't ever seen branches that twitch in a 90 degree turn downwards. That looks really wierd.
Otherwise, it's pretty cool though.
All stages from 1-3 are pretty neat, but at 4 and 5, they begin to look like you rushed it, or had too much to look over. I'd give a try at removing some dark around the leaves.
Also I'm pretty sure I haven't ever seen branches that twitch in a 90 degree turn downwards. That looks really wierd.
Otherwise, it's pretty cool though.
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VileThings
- Posts: 131
- Joined: Sat Mar 27, 2010 5:04 pm
Re: Daji's Graphic mod - Fir tree
This graphics pack is probably the most awesome thing I have seen since I started playing HnH. Keep it up, please 
“Man is the only animal for whom his own existence is a problem which he has to solve” - Erich Fromm
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Mvpeh
- Posts: 961
- Joined: Sun Jan 30, 2011 8:43 pm
Re: Daji's Graphic mod - Fir tree
Thanks, finally deleted that boulder.
Also, I agree with Sacre - the leaves look too dark and that branch takes a.. very awkward turn. Try making the leaves maybe the color of your Oak trees?
Also, I agree with Sacre - the leaves look too dark and that branch takes a.. very awkward turn. Try making the leaves maybe the color of your Oak trees?
My son, walk not in the way unarmed; because thou knowest not when thy enemy shall come upon thee.
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Daji
- Posts: 321
- Joined: Tue Jan 18, 2011 9:32 pm
- Location: I'm a wizard!
Re: Daji's Graphic mod - Fir tree
SacreDoom wrote:It's nice that you're experimenting with non-copypasted leaves, but those are WAY too dark. The dark outline around all the leaves gives it a very cartoony feel. which really makes it not match with the rest of your stuff.
All stages from 1-3 are pretty neat, but at 4 and 5, they begin to look like you rushed it, or had too much to look over. I'd give a try at removing some dark around the leaves.
Also I'm pretty sure I haven't ever seen branches that twitch in a 90 degree turn downwards. That looks really wierd.
Otherwise, it's pretty cool though.
Normaly I would agree with you, but think about the textures where the trees are on :green on green, with the Oaks I solve the "problem" with a brighter color, but this time an appletree is more saturateMvpeh wrote:Thanks, finally deleted that boulder.
Also, I agree with Sacre - the leaves look too dark and that branch takes a.. very awkward turn. Try making the leaves maybe the color of your Oak trees?
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Mvpeh
- Posts: 961
- Joined: Sun Jan 30, 2011 8:43 pm
Re: Daji's Graphic mod - Fir tree
Yes, but what I look forward to in seeing apple trees is their brightness and color, and their apples emphasized around the branches and leaves. I just don't see it here. I like the drawing, but it's not what I believe to be your style.Daji wrote: Normaly I would agree with you, but think about the textures where the trees are on :green on green, with the Oaks I solve the "problem" with a brighter color, but this time an appletree is more saturate
My son, walk not in the way unarmed; because thou knowest not when thy enemy shall come upon thee.
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kohg
- Posts: 589
- Joined: Mon Feb 21, 2011 2:28 pm
Re: Daji's Graphic mod - Fir tree
those apples look more like cherries to me.
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Nummy
- Posts: 489
- Joined: Sat Mar 19, 2011 10:01 am
Re: Daji's Graphic mod - Fir tree
Nice one, next pine tree, pine tree pine tree... this in game is sooo ugly...
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Daji
- Posts: 321
- Joined: Tue Jan 18, 2011 9:32 pm
- Location: I'm a wizard!
Re: Daji's Graphic mod - Fir tree
Files updated
Half a head character size, check your apples is so in reality :)kohg wrote:those apples look more like cherries to me.
maybeeee yepNummy wrote:Nice one, next pine tree, pine tree pine tree... this in game is sooo ugly...