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Micro102
- Posts: 43
- Joined: Thu Jun 11, 2009 10:00 am
Realisticness vs Blanace
Would everyone who plays this game prefer realisticness or balance? Ex. Apples are an easy to come by food source, yet you need about 50 of them to fill you up. making it realistic and needing only 4-5 apples would make things easier, but would make fruits the obvious food source for everyone in the game.
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moonshield
- Posts: 113
- Joined: Fri May 29, 2009 2:55 pm
Re: Realisticness vs Blanace
Wouldn't be too obvious after a while, since you waste the time you could up stats with upping nothing at all.
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Micro102
- Posts: 43
- Joined: Thu Jun 11, 2009 10:00 am
Re: Realisticness vs Blanace
i dont get what your saying
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: Realisticness vs Blanace
seems pretty straight forward to me...
apple = zero stat gain
Other foods = some stat gain
therefore apples are not an obvious sole source of food
apple = zero stat gain
Other foods = some stat gain
therefore apples are not an obvious sole source of food
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Peter
- Posts: 1491
- Joined: Thu Jun 04, 2009 3:36 am
Re: Realisticness vs Blanace
I would be glad to see realism sacrificed in favor of slower combat; If each attack took 30 seconds or so, that would allow some level of strategic thinking.
Surprise.
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Micro102
- Posts: 43
- Joined: Thu Jun 11, 2009 10:00 am
Re: Realisticness vs Blanace
yeah i found out that certian food give you status'. But it would still apply to the other foods having to be reduced too.theTrav wrote:seems pretty straight forward to me...
apple = zero stat gain
Other foods = some stat gain
therefore apples are not an obvious sole source of food