Realisticness vs Blanace

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Micro102
Posts: 43
Joined: Thu Jun 11, 2009 10:00 am

Realisticness vs Blanace

Post by Micro102 »

Would everyone who plays this game prefer realisticness or balance? Ex. Apples are an easy to come by food source, yet you need about 50 of them to fill you up. making it realistic and needing only 4-5 apples would make things easier, but would make fruits the obvious food source for everyone in the game.
moonshield
Posts: 113
Joined: Fri May 29, 2009 2:55 pm

Re: Realisticness vs Blanace

Post by moonshield »

Wouldn't be too obvious after a while, since you waste the time you could up stats with upping nothing at all.
Micro102
Posts: 43
Joined: Thu Jun 11, 2009 10:00 am

Re: Realisticness vs Blanace

Post by Micro102 »

i dont get what your saying
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theTrav
Posts: 3464
Joined: Fri May 29, 2009 11:25 pm

Re: Realisticness vs Blanace

Post by theTrav »

seems pretty straight forward to me...

apple = zero stat gain

Other foods = some stat gain

therefore apples are not an obvious sole source of food
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Peter
Posts: 1491
Joined: Thu Jun 04, 2009 3:36 am

Re: Realisticness vs Blanace

Post by Peter »

I would be glad to see realism sacrificed in favor of slower combat; If each attack took 30 seconds or so, that would allow some level of strategic thinking.
Surprise.
Micro102
Posts: 43
Joined: Thu Jun 11, 2009 10:00 am

Re: Realisticness vs Blanace

Post by Micro102 »

theTrav wrote:seems pretty straight forward to me...

apple = zero stat gain

Other foods = some stat gain

therefore apples are not an obvious sole source of food
yeah i found out that certian food give you status'. But it would still apply to the other foods having to be reduced too.

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