Unarmed VS. Melee

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CG62
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Re: Unarmed VS. Melee

Post by CG62 »

I'm just going Marksman, with whatever I have left over going into UA so I don't get caught with my pants down if Chak or whoever's drawing aggro gets knocked out.

Of course, that's just because I'd have to have my bow handy. I really haven't explored the possibilities of close-range combat.
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Potjeh
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Re: Unarmed VS. Melee

Post by Potjeh »

Lightning4 wrote:There is another advantage for weapon users now besides just strength. Their weapons scale with QL. A wrestler will need high strength just to match a low strength person with a high QL bronze sword. (Or soldier's sword if you can manage to have someone camping the crubile for 56 hours)

And if you (somehow) get a high QL B12 axe? Forget it. That thing is doing well over 150 damage per swing at base strength.
Now I know why high QL steel is horrible to make.
Yeah, but you can't use a shield with the axe, so you have to have both melee AND unarmed skill to use it, or you'll get hit every single time.
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Lightning4
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Re: Unarmed VS. Melee

Post by Lightning4 »

True. A small price to pay for enormous damage per swing. :P
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Potjeh
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Re: Unarmed VS. Melee

Post by Potjeh »

Not that small a price, as you'll always badly lag behind a single skill specialist. And since combat between players of different skill levels is completely broken, you'll most likely fail to hit the specialist more than once, if even that.
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sami1337
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Re: Unarmed VS. Melee

Post by sami1337 »

with equal stats unarmed would win. I don't even care about all variables but just the simple fact you attack at twice the speed makes all the difference. :x
Damn it..nerf unarmed please :(
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lithos
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Re: Unarmed VS. Melee

Post by lithos »

sami1337 wrote:with equal stats unarmed would win. I don't even care about all variables but just the simple fact you attack at twice the speed makes all the difference. :x
Damn it..nerf unarmed please :(
Correction "nerf" unarmed after a certain level.

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