+1
Good ideas
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: "You've learned how to X!"(UI)
Needs own thread, definitely! (What, the shiny colors around your character aren't enough?erozaxx wrote:+1, also highlight stats which went up after FEP bar filled and fired off stat gain.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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ImAwesome
- Posts: 739
- Joined: Sat Sep 10, 2011 4:35 pm
Re: "You've learned how to X!"(UI)
never seen so much positive feedback for an idea before
and yes I want fep hilight too! hard remembering what each number was when it goes up when you get fep from 1 of the smaller stats associated with a food's main stat.(ie: charisma from beets, or dex from chicken chorizo when you're working on perception)
and yes I want fep hilight too! hard remembering what each number was when it goes up when you get fep from 1 of the smaller stats associated with a food's main stat.(ie: charisma from beets, or dex from chicken chorizo when you're working on perception)
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Truth0
- Posts: 100
- Joined: Thu Dec 09, 2010 5:12 am
Re: "You've learned how to X!"(UI)
I was thinking more of an event bar or somewhere in the chat box, so it's not taking up your screen, although off to the side like when someone logs in could work. The color isn't the best, though. Oh, and if the message is in the chat box you can refer back to it instead of it fading off your screen and you're stuck not knowing what items (or skills) are now available.ninja_yodeler wrote:I think what he means by "Pop up" is not what you are thinking of, but something akin to the red message that appears when someone logs on or off, or when you are to tired etc. I'm sure you have enough concentration to deal with that AND the great task of left clicking twice
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ninja_yodeler
- Posts: 1880
- Joined: Wed Dec 29, 2010 4:15 am
- Location: Look outside your window.
Re: "You've learned how to X!"(UI)
I do believe that It comes up in your messages as well as on the screen, and yeah, that colour should be changed...
Phaen wrote: RIP Homicidal Ninja
Let us reflect upon the good he was able to do during his short time in the hearthlands.
Let us remind ourselves of his bravery and willingness to fight for the safety of his friends!
Let us hope he can surpass his previous achievements in his future lives.
<3
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Xab
- Posts: 9
- Joined: Sun Apr 25, 2010 4:51 am
Re: UI general suggestions
Probably because it (and most UI stuff) falls under the "great, if you can do it" categoryImAwesome wrote:never seen so much positive feedback for an idea before![]()
Also, I changed the title to open up the thread a little. Just do a check to see if your suggestion hasn't already been modded in yet.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: UI general suggestions
Best to leave it as it was. Remember there is a general rule for C&I about "catch-all" threads, which is why I said that the FEP idea definitely needs its own thread.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.