Claim free places

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Bunyipple
Posts: 6
Joined: Sun Oct 11, 2009 4:55 am

Claim free places

Post by Bunyipple »

There needs to be places that cant be claimed but have apple trees or something next to the home place
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Lightning2
Posts: 662
Joined: Mon Aug 10, 2009 12:26 pm
Location: Sodom

Re: Claim free places

Post by Lightning2 »

Specific reasons, please? this is just a dumb idea as you are supposed to be able to live anywhere you want...
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Peter
Posts: 1491
Joined: Thu Jun 04, 2009 3:36 am

Re: Claim free places

Post by Peter »

He's saying that there needs to be free starting area stuff near the RoB, because if you've been anywhere near there then you'll know that it's a post-poctaliptic wasteland out there. What is still there is claimed, like in the GEA. What we need, then, is a large neutral zone that is full of trees and other resources that can't be permanently destroyed, just collected from, and can't be claimed. I support that.
Surprise.
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Potjeh
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Joined: Fri May 29, 2009 4:03 pm

Re: Claim free places

Post by Potjeh »

A single unchoppable apple tree at RoB would do.
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theTrav
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Joined: Fri May 29, 2009 11:25 pm

Re: Claim free places

Post by theTrav »

Potjeh wrote:A single unchoppable apple tree at RoB would do.
Mulberry tree please
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CG62
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Joined: Thu Sep 03, 2009 2:45 am
Location: <Insert Witty Location Here>

Re: Claim free places

Post by CG62 »

theTrav wrote:
Potjeh wrote:A single unchoppable apple tree at RoB would do.
Mulberry tree please
But of course.

Mulberry trees provide the most resources.
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theTrav
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Re: Claim free places

Post by theTrav »

Seriously though, what's more likely (and more reasonable) is to demolish the RoB and work out some better, less centralised way of spawning new players.

Maybe match up player level to civilisation, maybe let villages build their own RoB's, or maybe just spit them out in the middle of the uncaring wilderness naked, scared hungry and with no clogs.

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