Sacre's Graphics. New stuff, kinda.

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SacreDoom
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Joined: Tue Apr 06, 2010 3:14 pm

Re: Sacre's Graphics. Added some Novus Mundus graphics.

Post by SacreDoom »

We're still in early development, but the progress is fast. I might post more stuff from it later.
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cobaltjones
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Re: Sacre's Graphics. Added some Novus Mundus graphics.

Post by cobaltjones »

That's code for "literally nothing has been developed other than some minor art and I don't even know how to program"
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sabinati
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Re: Sacre's Graphics. Added some Novus Mundus graphics.

Post by sabinati »

why would the artist need to program?
noaah
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Re: Sacre's Graphics. Added some Novus Mundus graphics.

Post by noaah »

Why would you even need to post that..
Edit: To Cobalt.
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Wisp
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Re: Sacre's Graphics. Added some Novus Mundus graphics.

Post by Wisp »

noaah wrote:Why would you even need to post that..
Edit: To Cobalt.
Because it was humourous.
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noaah
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Joined: Mon Jun 13, 2011 7:17 am
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Re: Sacre's Graphics. Added some Novus Mundus graphics.

Post by noaah »

As well as rude and unnecessary ;) .
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cobaltjones
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Re: Sacre's Graphics. Added some Novus Mundus graphics.

Post by cobaltjones »

noaah wrote:As well as rude and unnecessary ;) .
But also true. ;)
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SacreDoom
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Joined: Tue Apr 06, 2010 3:14 pm

Re: Sacre's Graphics. Added some Novus Mundus graphics.

Post by SacreDoom »

Hey, give me a chance. We've got basic movement up, aswel as a crude inventory system. Layering functions as it should, and the database-thingie code does aswel.
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ravenguard19
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Re: Sacre's Graphics. Added some Novus Mundus graphics.

Post by ravenguard19 »

Is thi gonna be a mmo game like H&H or single?
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Because we can and we will.... die!
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SacreDoom
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Joined: Tue Apr 06, 2010 3:14 pm

Re: Sacre's Graphics. Added some Novus Mundus graphics.

Post by SacreDoom »

MMO.

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