Game Development: Boats

Announcements about major changes in Haven & Hearth.
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Onionfighter
Posts: 2957
Joined: Sat May 30, 2009 8:45 am
Location: Mordor

Re: Game Development: Boats

Post by Onionfighter »

Peter wrote:Finshed my boat and went for a ride. It looks kind of like these aren't boats so much as they are jet skis. This is good.
Anyway, I found more Chants than in the last four weeks put together just by passing over so much land. It's astounding.
Yes, boats are fast and fun.
Cheerleader
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Blaze
Posts: 1072
Joined: Sun May 31, 2009 3:59 am
Location: Hearth

Re: Game Development: Boats

Post by Blaze »

You can also shoot at animals while on boats.

But seeing that you can do the same as long as you're near ANY shallow water, it's rather pointless.
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
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Chakravanti
Posts: 3345
Joined: Sat Aug 29, 2009 3:38 am

Re: Game Development: Boats

Post by Chakravanti »

Except bears from rivers (Excepting a few sparse locations).
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Gaiadin
Posts: 228
Joined: Sat Sep 12, 2009 6:49 am

Re: Game Development: Boats

Post by Gaiadin »

Chakravanti wrote:Except bears from rivers (Excepting a few sparse locations).
You might be surprised by how many places you can stick a bear on a river.
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NaoWhut
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Joined: Sun Aug 30, 2009 11:55 pm
Location: |.

Re: Game Development: Boats

Post by NaoWhut »

I love the boat + weapons combo! it's
awesome and if war ever breaks out
among the hearthlands it would be
pretty awesome to see huge fleets
sailing at one another arrows flying
everywhere.
ImageImage
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Errol
Posts: 124
Joined: Fri May 29, 2009 8:06 pm

Re: Game Development: Boats

Post by Errol »

Who'd settle for arrows? We need boat-mounted siege engines, damnit!
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Peter
Posts: 1491
Joined: Thu Jun 04, 2009 3:36 am

Re: Game Development: Boats

Post by Peter »

Don't blame me; I'm just the messenger.

File this under "Explodingdog's on a boat"

Image
Surprise.
Axehilt
Posts: 95
Joined: Sat Sep 19, 2009 12:33 pm

Re: Game Development: Boats

Post by Axehilt »

Clearly I should've focused on CON first before PER. It was a decent-sized effort to go 10->25 PER with 47 INT. :/
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sabinati
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Joined: Mon Jul 13, 2009 4:25 am
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Re: Game Development: Boats

Post by sabinati »

i love explodingdog...
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Laremere
Posts: 736
Joined: Fri May 29, 2009 9:02 pm

Re: Game Development: Boats

Post by Laremere »

Exploring and looking for a place to set up camp is fun, besides the fact that even though I'm not in the main super grid I'm still very hard pressed to find a mine, and that sometimes you run into river ends and have to do major back-tracking.
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