Yes, boats are fast and fun.Peter wrote:Finshed my boat and went for a ride. It looks kind of like these aren't boats so much as they are jet skis. This is good.
Anyway, I found more Chants than in the last four weeks put together just by passing over so much land. It's astounding.
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Onionfighter
- Posts: 2957
- Joined: Sat May 30, 2009 8:45 am
- Location: Mordor
Re: Game Development: Boats
Cheerleader
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Blaze
- Posts: 1072
- Joined: Sun May 31, 2009 3:59 am
- Location: Hearth
Re: Game Development: Boats
You can also shoot at animals while on boats.
But seeing that you can do the same as long as you're near ANY shallow water, it's rather pointless.
But seeing that you can do the same as long as you're near ANY shallow water, it's rather pointless.
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
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Chakravanti
- Posts: 3345
- Joined: Sat Aug 29, 2009 3:38 am
Re: Game Development: Boats
Except bears from rivers (Excepting a few sparse locations).
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Gaiadin
- Posts: 228
- Joined: Sat Sep 12, 2009 6:49 am
Re: Game Development: Boats
You might be surprised by how many places you can stick a bear on a river.Chakravanti wrote:Except bears from rivers (Excepting a few sparse locations).
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NaoWhut
- Posts: 4852
- Joined: Sun Aug 30, 2009 11:55 pm
- Location: |.
Re: Game Development: Boats
I love the boat + weapons combo! it's
awesome and if war ever breaks out
among the hearthlands it would be
pretty awesome to see huge fleets
sailing at one another arrows flying
everywhere.
awesome and if war ever breaks out
among the hearthlands it would be
pretty awesome to see huge fleets
sailing at one another arrows flying
everywhere.


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Errol
- Posts: 124
- Joined: Fri May 29, 2009 8:06 pm
Re: Game Development: Boats
Who'd settle for arrows? We need boat-mounted siege engines, damnit!
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Peter
- Posts: 1491
- Joined: Thu Jun 04, 2009 3:36 am
Re: Game Development: Boats
Don't blame me; I'm just the messenger.
File this under "Explodingdog's on a boat"

File this under "Explodingdog's on a boat"

Surprise.
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Axehilt
- Posts: 95
- Joined: Sat Sep 19, 2009 12:33 pm
Re: Game Development: Boats
Clearly I should've focused on CON first before PER. It was a decent-sized effort to go 10->25 PER with 47 INT. :/
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Game Development: Boats
i love explodingdog...
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Laremere
- Posts: 736
- Joined: Fri May 29, 2009 9:02 pm
Re: Game Development: Boats
Exploring and looking for a place to set up camp is fun, besides the fact that even though I'm not in the main super grid I'm still very hard pressed to find a mine, and that sometimes you run into river ends and have to do major back-tracking.
