Until someone uses it on you lol, can't really truly "sneak up" on someone unless it's a first person gameKriegwolf wrote:I'd cry for a neck cut.
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
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Re: Daggers/Wooden Swords/Spears(Due to Input)
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Kriegwolf
- Posts: 203
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- Location: Moscow, Russia
Re: Daggers/Wooden Swords/Spears(Due to Input)
Not the only game with perma-death, y'know. Been killed many times. And yeah, that's what i'm saying. Effective dagger use requires sneaking, ineffective dagger use is useless (well, unless we see a knife-fight pro). Still, don't you think dagger fails against spears, swords and war axes? What is it for, then?
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krikke93
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Re: Daggers/Wooden Swords/Spears(Due to Input)
A more convenient way of butchering!Kriegwolf wrote:Not the only game with perma-death, y'know. Been killed many times. And yeah, that's what i'm saying. Effective dagger use requires sneaking, ineffective dagger use is useless (well, unless we see a knife-fight pro). Still, don't you think dagger fails against spears, swords and war axes? What is it for, then?
Hope you have a great day
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jordancoles
- Posts: 14168
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Re: Daggers/Wooden Swords/Spears(Due to Input)
Say, when wearing a dagger your stab ability is cut by a percentage but your skill use is shortenned by a formula somewhere along the lines of, dex/agi and your dagger q. This allows for faster skills with a cut to power, the way a dagger should be.Kriegwolf wrote:Not the only game with perma-death, y'know. Been killed many times. And yeah, that's what i'm saying. Effective dagger use requires sneaking, ineffective dagger use is useless (well, unless we see a knife-fight pro). Still, don't you think dagger fails against spears, swords and war axes? What is it for, then?
Read.
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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ImAwesome
- Posts: 739
- Joined: Sat Sep 10, 2011 4:35 pm
Re: Daggers/Wooden Swords/Spears(Due to Input)
or we can start a discussion about better usage for stealth...I'd love to have a dagger if there was a way to sneak up and use some type of quick attack to a vulnerable spot, say slitting the throat or slicing a huge vein(underarm or upper thigh maybe) that does huge damage. this could be an effective hunting tactic also, but would get alot of noobs killed who would have no clue why they're dead.jordancoles wrote:Say, when wearing a dagger your stab ability is cut by a percentage but your skill use is shortenned by a formula somewhere along the lines of, dex/agi and your dagger q. This allows for faster skills with a cut to power, the way a dagger should be.Kriegwolf wrote:Not the only game with perma-death, y'know. Been killed many times. And yeah, that's what i'm saying. Effective dagger use requires sneaking, ineffective dagger use is useless (well, unless we see a knife-fight pro). Still, don't you think dagger fails against spears, swords and war axes? What is it for, then?
Read.
I would love to see more weapon choices in the game, but some weapon types will need some balancing from other stuff...
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Potjeh
- Posts: 11825
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Re: Daggers/Wooden Swords/Spears(Due to Input)
Instakills have no place in a permadeath game (I'm looking at you, rbow).
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Kriegwolf
- Posts: 203
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Re: Daggers/Wooden Swords/Spears(Due to Input)
Though they got their place in life.
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Potjeh
- Posts: 11825
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Re: Daggers/Wooden Swords/Spears(Due to Input)
Realism arguments have no place in game balance discussion.
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Kriegwolf
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Re: Daggers/Wooden Swords/Spears(Due to Input)
Dagger's place in game balance is: weapon for collecting herbs and giving it to some random wiz... lawspeakers.
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Daggers/Wooden Swords/Spears(Due to Input)
Say, when wearing a dagger your stab ability is cut by a percentage but your skill use is shortenned by a formula somewhere along the lines of, dex/agi and your dagger q. This allows for faster skills with a cut to power, the way a dagger should be.Kriegwolf wrote:Dagger's place in game balance is: weapon for collecting herbs and giving it to some random wiz... lawspeakers.
Read. God. Damnit.
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
