Game Development: Salem & Haven

Announcements about major changes in Haven & Hearth.
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MagicManICT
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Joined: Tue Aug 17, 2010 1:47 am

Re: Game Development: Salem & Haven

Post by MagicManICT »

DDDsDD999 wrote:
Tonkyhonk wrote:this article and replies
I lol'd at all the "perma-death so gey, no1 do pvp if perma-die, qq"
Yeah, cause nobody has been doing PvP in hardcore Diablo for the last 15 years. :lol:
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Nordvind78
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Re: Game Development: Salem & Haven

Post by Nordvind78 »

DDDsDD999 wrote:
Tonkyhonk wrote:this article and replies
I lol'd at all the "perma-death so gey, no1 do pvp if perma-die, qq"
Ofc there will be PvP if there is perma-death in a game..Look at H&H today..PvP! Perma-death is the best feature for a survival mmo :D
A Coin have two sides (+/-)
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Oddity
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Re: Game Development: Salem & Haven

Post by Oddity »

The comments in that article are depressing.
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EnderWiggin
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Re: Game Development: Salem & Haven

Post by EnderWiggin »

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Tonkyhonk
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Joined: Fri Sep 10, 2010 6:43 am

Re: Game Development: Salem & Haven

Post by Tonkyhonk »

EnderWiggin wrote:watch this!
nice find!

edit
i loled at one of the comments, "Finally, a paradox developer who isnt nervous as fuck in an interview."
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barracuda546
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Re: Game Development: Salem & Haven

Post by barracuda546 »

They are bringing back inheriting? How disappointing
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MagicManICT
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Re: Game Development: Salem & Haven

Post by MagicManICT »

barracuda546 wrote:They are bringing back inheriting? How disappointing
Gotta throw the less strong-willed a bone somewhere. Not everyone can hack it in a true perma-death game.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Potjeh
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Re: Game Development: Salem & Haven

Post by Potjeh »

As long as there's no tradition/change slider it's all gravy.
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sabinati
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Re: Game Development: Salem & Haven

Post by sabinati »

Potjeh wrote:As long as there's no tradition/change slider it's all gravy.

agreed
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Sevenless
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Re: Game Development: Salem & Haven

Post by Sevenless »

sabinati wrote:
Potjeh wrote:As long as there's no tradition/change slider it's all gravy.

agreed
I'll throw my opinion in favour of that. It doesn't really add much to the game due to the nature of the size of the LP change. It's not like peace/martial where the benefit LP is small enough to consider pushing it the other way.
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