Please admins, do something
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Saif_Mahlik
- Posts: 473
- Joined: Mon May 17, 2010 8:52 pm
Unplayable lag
I have been recently a little inactive... not because I am bored of the game... not because I have lost interest... not because I am busy in real life... but due to this lag! It is so difficult to play when you have to click to move to a location and wait for a few seconds before the guy actually even moves 
Please admins, do something
!
Please admins, do something
Dead Beaten Horse.
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evilboy666
- Posts: 598
- Joined: Wed Jan 25, 2012 11:48 am
Re: Unplayable lag
i think there must be a limit for heartlings per ?x? tile. if someone enters the tile limit that is full he will log off and forced to spawn at hf.
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Unplayable lag
Please direct your attention here for a look at what happened to a similar topic that was just posted.
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evilboy666
- Posts: 598
- Joined: Wed Jan 25, 2012 11:48 am
Re: Unplayable lag
its locked cuz painheartz sweared again.i think.
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Saif_Mahlik
- Posts: 473
- Joined: Mon May 17, 2010 8:52 pm
Re: Unplayable lag
Wordevilboy666 wrote:its locked cuz painheartz sweared again.i think.
Dead Beaten Horse.
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Unplayable lag
We'll see how the thread pans out and if it goes poorly it'll be locked. I have no intention on squelching discussion, there are just limits on how overtly bad a thread can be before it just gets locked or sent to Hel.
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evilboy666
- Posts: 598
- Joined: Wed Jan 25, 2012 11:48 am
Re: Unplayable lag
i think my idea is nice 
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TheTylerLee
- Posts: 1604
- Joined: Thu Jul 21, 2011 6:00 am
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Mvpeh
- Posts: 961
- Joined: Sun Jan 30, 2011 8:43 pm
Re: Unplayable lag
Why do you post that when a mod clearly said if this thread continues well it won't be locked?TheTylerLee wrote:inb4 lock
My son, walk not in the way unarmed; because thou knowest not when thy enemy shall come upon thee.
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hazzor
- Posts: 2245
- Joined: Sat Sep 17, 2011 11:00 am
Re: Unplayable lag
i think it's stupid, why on earth would you limit the number of hearthlings per area, that is just a damn stupid idea, how would it work with larger villages, that is assuming it's even number of hearthlings that causes the lag, and by the way, it's notevilboy666 wrote:i think my idea is nice
Oh boy, here I go cheesemaking again...