IMHO farming shouldn't be nerfed that strongly. HQ soil is insanely hard to find I've only heard of about 5 spots with 30+ soil between the main super grid and the little bit of the eastern I explored looking for my tin mine. Only 2 @ 50 plus. Perhaps if there is a way to import soil but as it is Baked goods are enough work.
I'd go so far as to say if you nerf farming like that based on an intrinsic Quality map than minerals should have the same.
Throw in depleting quality of resources and you've a very strange and unstable experiment in the social mechanics of the game. Not saying it's bad just...I wouldn't even begin to venture a prediction.
Also, JFloyd raises an interesting idea. Methods of improving your soil, and perhaps other resources, manually.
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Chakravanti
- Posts: 3345
- Joined: Sat Aug 29, 2009 3:38 am
Re: Water distribution
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Water distribution
We could use compost piles for soil improvement. They could take straw and any other farming by-products and produce compost and earthworms for fishing.
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Raephire
- Posts: 648
- Joined: Wed Jun 10, 2009 3:34 pm
Re: Water distribution
I just had this GREAT idea.. maybe when you are making a settlement you can. Oh I don't know, Use a Dowsing rod to find a natural spring so you can, Oh I don't know. BUILD A WELL.
A WELL!! well, that just helps with water distribution. WOW! It's a miracle, they introduced a decent compromise before you mentioned it. Astonishing.
Don't build settlements away from wells.
A WELL!! well, that just helps with water distribution. WOW! It's a miracle, they introduced a decent compromise before you mentioned it. Astonishing.
Don't build settlements away from wells.
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Raephire
- Posts: 648
- Joined: Wed Jun 10, 2009 3:34 pm
Re: Water distribution
AgreedPotjeh wrote:We could use compost piles for soil improvement. They could take straw and any other farming by-products and produce compost and earthworms for fishing.
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Water distribution
Yes, because everyone in a dense town can have a well on his property. Seriously, what's so bad about introducing more infrastructure? Currently all we have is roads, and that just doesn't cut it. I want towns to look like towns, not like oversized hamlets. Aqueducts, along with other public infrastructure, would go a long way to achieve this goal. Basically, I want megaprojects other than same old boring walls, so communities can show off with how much time they wasted playing the game 
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: Water distribution
wells are a pain and take too long to draw water from
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Fluffy
- Posts: 363
- Joined: Wed Aug 12, 2009 5:16 am
Re: Water distribution
Think about it though, if you want water distribution you would have to do a lot of work to lay pipe. First you'd have to dig down a few times, then lay a cast iron pipe(or any other type). Each and every tile.
Now if there was a "fill all buckets" option for wells, or a "fill barrel" option, it would be easier to live with wells.
Now if there was a "fill all buckets" option for wells, or a "fill barrel" option, it would be easier to live with wells.
Your ad here
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21383013543330
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- Joined: Sun Aug 30, 2009 11:06 pm
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CG62
- Posts: 591
- Joined: Thu Sep 03, 2009 2:45 am
- Location: <Insert Witty Location Here>
Re: Water distribution
To all of ye saying "just live near a well", not all players can afford such a luxury.
Back at nowhereville I settled before I made a dowsing rod. Had to walk ALLLLLLLLL the way to the damned Lake of Brodgar to get water. Needless to say, I gathered water in bulk.
Also, what about villages which are based around a certain resource? Not all mines have an aquifer near them.
So yeah, I'm all for aqueducts, piping, even primitive pumps. The Romans did it. But then again, Roman-style wells would be the answer to all of these problems as well.
Back at nowhereville I settled before I made a dowsing rod. Had to walk ALLLLLLLLL the way to the damned Lake of Brodgar to get water. Needless to say, I gathered water in bulk.
Also, what about villages which are based around a certain resource? Not all mines have an aquifer near them.
So yeah, I'm all for aqueducts, piping, even primitive pumps. The Romans did it. But then again, Roman-style wells would be the answer to all of these problems as well.
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Water distribution
Did you read the OP at all?Fluffy wrote:Think about it though, if you want water distribution you would have to do a lot of work to lay pipe. First you'd have to dig down a few times, then lay a cast iron pipe(or any other type). Each and every tile.
