This:
C:\Users\pdodida\Saved Games\HnH_Ender_x32>updater\HnH_updater.exe
The system cannot find the path specified.
C:\Users\pdodida\Saved Games\HnH_Ender_x32>"C:\Program Files\Java\jre6\bin\java.
exe" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se
Exception in thread "AWT-EventQueue-0" java.lang.RuntimeException: java.lang.Ill
egalArgumentException: argument type mismatch
at com.sun.opengl.impl.JAWT_DrawingSurfaceInfo.newPlatformInfo(JAWT_Draw
ingSurfaceInfo.java:86)
at com.sun.opengl.impl.JAWT_DrawingSurfaceInfo.platformInfo(JAWT_Drawing
SurfaceInfo.java:52)
at com.sun.opengl.impl.windows.WindowsOnscreenGLDrawable.lockSurface(Win
dowsOnscreenGLDrawable.java:189)
at com.sun.opengl.impl.windows.WindowsOnscreenGLContext.makeCurrentImpl(
WindowsOnscreenGLContext.java:57)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:134)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1
82)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.
java:412)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at javax.media.opengl.GLCanvas.paint(GLCanvas.java:277)
at sun.awt.RepaintArea.paintComponent(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: java.lang.IllegalArgumentException: argument type mismatch
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.sun.opengl.impl.JAWT_DrawingSurfaceInfo.newPlatformInfo(JAWT_Draw
ingSurfaceInfo.java:83)
... 31 more
Game Client modified by Ender
Moderator: Phades
-
crissame
- Posts: 24
- Joined: Fri Dec 30, 2011 5:55 pm
- Location: Asia
Re: Game Client modified by Ender
Rabbit Ribbit Parity Bit Rabbit -
mvgulik
- Posts: 4090
- Joined: Fri May 21, 2010 2:29 am
Re: Game Client modified by Ender
Yep. Install/unzip HnH_updater the correct way.
-
Rhakar
- Posts: 88
- Joined: Wed Feb 29, 2012 5:06 pm
Feature Suggestion
Feature Suggestion:
When a curio finishes display a Message along the lines of "Curio xxx has finished studying".
Similar to the way new unlocked Items generate a message.
When a curio finishes display a Message along the lines of "Curio xxx has finished studying".
Similar to the way new unlocked Items generate a message.
-
crissame
- Posts: 24
- Joined: Fri Dec 30, 2011 5:55 pm
- Location: Asia
Re: Game Client modified by Ender
This?mvgulik wrote:Yep. Install/unzip HnH_updater the correct way.
updater\HnH_updater.exe
"C:\Program Files\Java\jre6\bin\java.exe" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se
Done that.. anything else?
Rabbit Ribbit Parity Bit Rabbit -
Zing1515
- Posts: 95
- Joined: Sun Jul 03, 2011 5:10 am
- Location: U.S.A.
Re: Game Client modified by Ender
It's supposed to be ".\updater\HnH_updater.exe" You forgot the ".\" at beginning.crissame wrote:This?mvgulik wrote:Yep. Install/unzip HnH_updater the correct way.
updater\HnH_updater.exe
"C:\Program Files\Java\jre6\bin\java.exe" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se
Done that.. anything else?
Zing
~I am a peaceful hermit, but I do have defensive weapons. So, with that said, please don't steal my stuff or attack me.
~I am a peaceful hermit, but I do have defensive weapons. So, with that said, please don't steal my stuff or attack me.
-
crissame
- Posts: 24
- Joined: Fri Dec 30, 2011 5:55 pm
- Location: Asia
Re: Game Client modified by Ender
This is what happens:Zing1515 wrote: It's supposed to be ".\updater\HnH_updater.exe" You forgot the ".\" at beginning.
C:\Users\pdodida\Saved Games\HnH_Ender_x32>.\updater\HnH_updater.exe
The system cannot find the path specified.
C:\Users\pdodida\Saved Games\HnH_Ender_x32>"C:\Program Files\Java\jre6\bin\java.
exe" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se
Exception in thread "AWT-EventQueue-0" java.lang.RuntimeException: java.lang.Ill
egalArgumentException: argument type mismatch
at com.sun.opengl.impl.JAWT_DrawingSurfaceInfo.newPlatformInfo(JAWT_Draw
ingSurfaceInfo.java:86)
at com.sun.opengl.impl.JAWT_DrawingSurfaceInfo.platformInfo(JAWT_Drawing
SurfaceInfo.java:52)
at com.sun.opengl.impl.windows.WindowsOnscreenGLDrawable.lockSurface(Win
dowsOnscreenGLDrawable.java:189)
at com.sun.opengl.impl.windows.WindowsOnscreenGLContext.makeCurrentImpl(
WindowsOnscreenGLContext.java:57)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:134)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1
82)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.
java:412)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at javax.media.opengl.GLCanvas.paint(GLCanvas.java:277)
at sun.awt.RepaintArea.paintComponent(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: java.lang.IllegalArgumentException: argument type mismatch
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.sun.opengl.impl.JAWT_DrawingSurfaceInfo.newPlatformInfo(JAWT_Draw
ingSurfaceInfo.java:83)
... 31 more
TT__TT
Rabbit Ribbit Parity Bit Rabbit -
mvgulik
- Posts: 4090
- Joined: Fri May 21, 2010 2:29 am
Re: Game Client modified by Ender
Don't know.crissame wrote:This?mvgulik wrote:Yep. Install/unzip HnH_updater the correct way.
updater\HnH_updater.exe
"C:\Program Files\Java\jre6\bin\java.exe" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se
Done that.. anything else?
A general java error message log without any additional information is in general not that useful.
Although your error message seems similar to something some other users also reported. Some mystifying video/opengl driver problem it seems. But as none of those users ever bothered to add any video specs. ...
- - -
That makes in this case no difference what so ever. A DOT as folder name just means "from current active/working directory", which is the default behavior when u start a path with a folder name. (ergo: whether you do use " . \ folder2 \ etc" or " folder2 \ etc" is a personal matter.)Zing1515 wrote:It's supposed to be ".\updater\HnH_updater.exe" You forgot the ".\" at beginning.
-
crissame
- Posts: 24
- Joined: Fri Dec 30, 2011 5:55 pm
- Location: Asia
Re: Game Client modified by Ender
mvgulik wrote: Don't know.
A general java error message log without any additional information is in general not that useful.
Although your error message seems similar to something some other users also reported. Some mystifying video/opengl driver problem it seems. But as none of those users ever bothered to add any video specs. ...
- - -
That makes in this case no difference what so ever. A DOT as folder name just means "from current active/working directory", which is the default behavior when u start a path with a folder name. (ergo: whether you do use " . \ folder2 \ etc" or " folder2 \ etc" is a personal matter.)Zing1515 wrote:It's supposed to be ".\updater\HnH_updater.exe" You forgot the ".\" at beginning.
Rabbit Ribbit Parity Bit Rabbit -
Nummy
- Posts: 489
- Joined: Sat Mar 19, 2011 10:01 am
Re: Game Client modified by Ender
I found something: If I lock curio inventory and I already have some in there and I drop new curio on old one I replace it. Shouldn't be locked so I can put only new curios into empty slots? I have just reseted two of mine today that way >.<EnderWiggin wrote:New version is available as update archive at MediaFire and taggedup. It was available at autoupdater earlier. Just got to update it to other places. Changes:
- added option to show path of every object (Options->General->Show gob path).
- added lock button to study window. If locked, you can't pick curios, but can place them inside.
- added foxes and rabbits to animal highlight
-
EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Game Client modified by Ender
Well, lock was implemented to prevent misclicks. And while it is possible to disallow putting of curios over ones that are there, it is not easy to do. And I do not think it is really necessary.Nummy wrote:I found something: If I lock curio inventory and I already have some in there and I drop new curio on old one I replace it. Shouldn't be locked so I can put only new curios into empty slots? I have just reseted two of mine today that way >.<