Game Client modified by Ender
Moderator: Phades
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sorinfayte5
- Posts: 88
- Joined: Thu Feb 23, 2012 3:58 am
Re: Game Client modified by Ender
thats what imma do in the morning. i gave up earlier and went and had a good time :p enough headache for 1 day haha
Empty ant hills are why I have trust issues.
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Cranny
- Posts: 400
- Joined: Fri Mar 02, 2012 1:55 am
Re: Game Client modified by Ender
I try it right away.bmjclark wrote:You likely have camera borders disabled. If you go into options -> camera you can change that. If you don't want to do that, press home to center the screen on ur char.
Thx so very much.
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Cranny
- Posts: 400
- Joined: Fri Mar 02, 2012 1:55 am
Re: Game Client modified by Ender
No need of apologizing when what you did was to try to help me.Tonkyhonk wrote:aww, sorry cranny, i might have misread your post or mistaken with someone else asking about it in here.
what bmjclark said above.
Thx again and good luck!.
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Vengent
- Posts: 42
- Joined: Wed Jan 04, 2012 9:07 pm
Re: Game Client modified by Ender
It seems like the prevent AFK isn't working anymore, is there something you have to enable or any fixes for that?
2nd - feature request, can beehives show the effective radius while lifted and moving?
2nd - feature request, can beehives show the effective radius while lifted and moving?
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mvgulik
- Posts: 4090
- Joined: Fri May 21, 2010 2:29 am
Re: Game Client modified by Ender
Sure it is. Well most of the time. It starts to fail when the game is suffering from heavy lagging (Assuming server/network related). More lag spiking, more and faster disconnects.Vengent wrote:It seems like the prevent AFK isn't working anymore, is there something you have to enable or any fixes for that?
There is already a general 'show radius' (see Ender-tools game-menu.)that will show the beehive range (for all). (when client has acquired the needed range-data for it (select: build beehive for that part.).)2nd - feature request, can beehives show the effective radius while lifted and moving?
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Vario
- Posts: 6
- Joined: Fri Mar 23, 2012 9:22 pm
Re: Game Client modified by Ender
Deleted post.
Last edited by Vario on Fri Mar 23, 2012 11:31 pm, edited 1 time in total.
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mvgulik
- Posts: 4090
- Joined: Fri May 21, 2010 2:29 am
Re: Game Client modified by Ender
... Suggest you stick to one (main) account for your general forum posts ...
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Vengent
- Posts: 42
- Joined: Wed Jan 04, 2012 9:07 pm
Re: Game Client modified by Ender
That doesn't make much sense. If it was a lag issue, I'd be disconnected afk or not. Instead while active I see the non responsiveness, or the rubber band walking.mvgulik wrote:Sure it is. Well most of the time. It starts to fail when the game is suffering from heavy lagging (Assuming server/network related). More lag spiking, more and faster disconnects.Vengent wrote:It seems like the prevent AFK isn't working anymore, is there something you have to enable or any fixes for that?
Leaving a screen with no activity seems to rarely last more than 5-10 minutes.
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mvgulik
- Posts: 4090
- Joined: Fri May 21, 2010 2:29 am
Re: Game Client modified by Ender
Mmm, I see. Can't help with that. As I generally don't pay attentions to when (of if) characters automatically go into AFK mode. Only know they do in the character Log-out delay period.
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Failmaster_G
- Posts: 6
- Joined: Fri Mar 23, 2012 3:46 am
Re: Game Client modified by Ender
Is there a way to make the whole screen tinted with night night/day time and not just a corner section?