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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Daggers/Wooden Swords/Spears(Due to Input)
Obsidian swords are mostly wood. They're just lined with sharp obsidian shards to act as a blade.
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theuberplayer
- Posts: 17
- Joined: Tue Feb 07, 2012 10:24 pm
Re: Daggers/Wooden Swords/Spears(Due to Input)
+1 From me. This sounds like an epic idea.
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100Rads
- Posts: 139
- Joined: Sat Jan 07, 2012 5:12 pm
- Location: Eating creamy cocks
Re: Daggers/Wooden Swords/Spears(Due to Input)
Sorry for the thread de-rail, but I have an awesome idea: 10 glass and 2 bone glue = glass shards. It would be something you build and it has no hitbox, if an animal walks over it he gets a buff similar to thorn in the foot but much more damage. Sounds pretty survivalish, right? Come on, guys. Co-operate.
"... and there, standing in confusion on the brink of defeat, Thilfing gave out a bellowing cry. In the shattering echo the Noms saw, as had been foretold, his pain, his agony, his anguish. His triumph."
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Saxony4
- Posts: 1896
- Joined: Mon Mar 12, 2012 2:38 am
- Location: Atlantic Ocean
Re: Daggers/Wooden Swords/Spears(Due to Input)
Spears sound like a good idea, Log for the shaft of the spear, bar of metal for the spear tip. use at anvil with smithy hammer. 2handed of course.
loftar wrote:git da mony
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100Rads
- Posts: 139
- Joined: Sat Jan 07, 2012 5:12 pm
- Location: Eating creamy cocks
Re: Daggers/Wooden Swords/Spears(Due to Input)
Spears sound too OP to me. IRL, spears are probably the best, insta-kill weapons, so I don't know how they would implement spears without everyone dying by one high melee douchebag. I like the idea of daggers, and here's my thought: Dagger has a "cut" (instead of sting, obviously) that uses your Agility instead of Strength as damage (so the game would be more balanced, less palibashers who also 1-hit people with sword, if some people like the idea) and takes 1 IP, and does the same base damage as Militia Sword. The reason I don't think this is imba, is because agility is so much harder to come by than Strength. If someone has a reason why this is too imba just quote me, please. I'd really like daggers and I want my idea fixed if it sucks. Oh, and daggers would be GREAT for hunting, since, if high agility, it would be an awesome finishing move.Saxony4 wrote:Spears sound like a good idea, Log for the shaft of the spear, bar of metal for the spear tip. use at anvil with smithy hammer. 2handed of course.
"... and there, standing in confusion on the brink of defeat, Thilfing gave out a bellowing cry. In the shattering echo the Noms saw, as had been foretold, his pain, his agony, his anguish. His triumph."
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HasseKebab
- Posts: 1782
- Joined: Sun Mar 06, 2011 8:59 pm
Re: Daggers/Wooden Swords/Spears(Due to Input)
spears are already in-game, its a dev item.
Proof:

Proof:

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Parchir
- Posts: 177
- Joined: Fri Dec 10, 2010 10:35 pm
Re: Daggers/Wooden Swords/Spears(Due to Input)
every suggestion for more weapons / tools / itemz ingame have my +1 vote!
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Daggers/Wooden Swords/Spears(Due to Input)
No, wizard spoons are for white haired immortals.HasseKebab wrote:spears are already in-game, its a dev item.
Proof:






