Operation Unicorn Horn

Forum for discussing in game politics, village relations and matters of justice.
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DDDsDD999
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Re: Operation Unicorn Horn

Post by DDDsDD999 »

inb4 ainran is too insignificant for us.
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Valten21
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Re: Operation Unicorn Horn

Post by Valten21 »

they already played the "SSUT is insignificant to us" card
You may have foiled the plans of BAD-EVIL this time, but there is no rest for the wicked.
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Kaios
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Re: Operation Unicorn Horn

Post by Kaios »

BoOty wrote:I'm little disappointed... why 15 ppls are hiding behind walls for... 4-5 enemies?
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Neon14
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Re: Operation Unicorn Horn

Post by Neon14 »

Haha.

Nice thread.
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Valten21
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Re: Operation Unicorn Horn

Post by Valten21 »

on the + side gussies it leaves more time for Dynasty Warrior style dialogues during fights which Haven and Hearth really needs more of.

http://www.youtube.com/watch?v=_4SMVDxh ... re=related <--- Like this (replaced with a better example)

I say as intensity reaches 10 moves should take longer so players have more time to type things to eachother.

And turn on jap rock tunes
You may have foiled the plans of BAD-EVIL this time, but there is no rest for the wicked.
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shotgunn902
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Re: Operation Unicorn Horn

Post by shotgunn902 »

i never know what the fuck is going on in HnH anymore lol

nice bit of killing though
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jordancoles
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Re: Operation Unicorn Horn

Post by jordancoles »

Valten21 wrote:on the + side gussies it leaves more time for Dynasty Warrior style dialogues during fights which Haven and Hearth really needs more of.

http://www.youtube.com/watch?v=_4SMVDxh ... re=related <--- Like this (replaced with a better example)

I say as intensity reaches 10 moves should take longer so players have more time to type things to eachother.

And turn on jap rock tunes
Dude. Next time.
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popfor
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Re: Operation Unicorn Horn

Post by popfor »

Kaios wrote:
BoOty wrote:I'm little disappointed... why 15 ppls are hiding behind walls for... 4-5 enemies?
epeen pride. 'nuffsaid
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DDDsDD999
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Re: Operation Unicorn Horn

Post by DDDsDD999 »

Valten21 wrote:I say as intensity reaches 10 moves should take longer so players have more time to type things to eachother.
I happen to have a script in my hotkey bar that randomly says one thing, ranging from "STRONK!" to "FUS RO DAH!" and all in between for whenever I land damage on my enemy.
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Potjeh
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Re: Operation Unicorn Horn

Post by Potjeh »

Does it have "You fight like a cow!"?
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