How would one make a double palisade gate, and would it require two keys?
I tried searching for the other thread, but the images appear to be broken.
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CloudJhi
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- Location: The Pearl of the Orient
Double Gates
W3 to W6 - Blockland. Special mentions: New Avalon, Tarn of Hotdog, Red October.
W7 - Elvenia, til we all got lazy.
W8 - Cult of R'lyeh, til the deeps called us back.
W9 - Tartarus, til death/wizards came for the land itself.
W10 - ???, ruined and forgotten.
W7 - Elvenia, til we all got lazy.
W8 - Cult of R'lyeh, til the deeps called us back.
W9 - Tartarus, til death/wizards came for the land itself.
W10 - ???, ruined and forgotten.
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borka
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Re: Double Gates
http://puu.sh/3aaEN.jpg
http://imageshack.us/f/683/doublegate.jpg/
viewtopic.php?f=2&t=22391&p=322574&hili ... te#p322570
http://imageshack.us/f/683/doublegate.jpg/
viewtopic.php?f=2&t=22391&p=322574&hili ... te#p322570
Girlinhat wrote:2 gateposts 4 tiles apart.
2 more gateposts on the inner 2 tiles.
Open left outer radial menu.
Destroy right inner gatepost.
Create the right gate.
Destroy left inner gatepost.
Use the already open radial menu to create a left gate.
Be VERY careful with ramming down walls, because palisades tend to incur chain reactions. You should have someone available to repair the adjacent wall section to ensure that they don't tear down a dozen wall tiles. The damage is extremely fast to propagate, but slow enough that someone with their finger on the repair button and blocks in inventory, can save the adjacent wall.
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CloudJhi
- Posts: 456
- Joined: Thu Aug 09, 2012 11:06 am
- Location: The Pearl of the Orient
Re: Double Gates
Thank you, locking.borka wrote:http://puu.sh/3aaEN.jpg
http://imageshack.us/f/683/doublegate.jpg/
viewtopic.php?f=2&t=22391&p=322574&hili ... te#p322570Girlinhat wrote:2 gateposts 4 tiles apart.
2 more gateposts on the inner 2 tiles.
Open left outer radial menu.
Destroy right inner gatepost.
Create the right gate.
Destroy left inner gatepost.
Use the already open radial menu to create a left gate.
Be VERY careful with ramming down walls, because palisades tend to incur chain reactions. You should have someone available to repair the adjacent wall section to ensure that they don't tear down a dozen wall tiles. The damage is extremely fast to propagate, but slow enough that someone with their finger on the repair button and blocks in inventory, can save the adjacent wall.
EDIT: Hmm, seems there is no such thing as locking here.
W3 to W6 - Blockland. Special mentions: New Avalon, Tarn of Hotdog, Red October.
W7 - Elvenia, til we all got lazy.
W8 - Cult of R'lyeh, til the deeps called us back.
W9 - Tartarus, til death/wizards came for the land itself.
W10 - ???, ruined and forgotten.
W7 - Elvenia, til we all got lazy.
W8 - Cult of R'lyeh, til the deeps called us back.
W9 - Tartarus, til death/wizards came for the land itself.
W10 - ???, ruined and forgotten.
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Arcanist
- Posts: 2664
- Joined: Mon Mar 19, 2012 2:01 pm
Re: Double Gates
woo, double post!
also, try it with roundpole fences first
also, try it with roundpole fences first
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SuperNoob
- Posts: 521
- Joined: Sat May 11, 2013 1:41 am
Re: Double Gates
great advice that will save anyone building a palisade tons of trouble later.Arcanist wrote:woo, double post!
also, try it with roundpole fences first