How is melee combat

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Driocku
Posts: 46
Joined: Thu Aug 05, 2010 1:59 pm

Re: How is melee combat

Post by Driocku »

Sarge wrote:
Potjeh wrote:I reckon pure MC could be viable if you keep your distance and call thunder
Grrrrr, this shit... REMOVE THUNDER PL0X, IT IS GAY!
Decrease the Dash cooldown and we have a deal.
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krikke93
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Joined: Tue Nov 02, 2010 7:23 pm
Location: Belgium

Re: How is melee combat

Post by krikke93 »

Sarge wrote:
Potjeh wrote:I reckon pure MC could be viable if you keep your distance and call thunder
Grrrrr, this shit... REMOVE THUNDER PL0X, IT IS GAY!
+1
Hope you have a great day
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borka
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Re: How is melee combat

Post by borka »

No don't remove CdT - make it work on animals only
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krikke93
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Re: How is melee combat

Post by krikke93 »

borka wrote:No don't remove CdT - make it work on animals only
Even better! Best suggestion I've seen in a while :D
Hope you have a great day
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Sarge
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Joined: Fri Oct 09, 2009 3:41 am

Re: How is melee combat

Post by Sarge »

krikke93 wrote:
borka wrote:No don't remove CdT - make it work on animals only
Even better! Best suggestion I've seen in a while :D
No, man the fuck up and get off your boat. Add animal levels back and remove Thunder.
factnfiction101 wrote:^I agree with this guy.
Lorefin
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Joined: Sun Sep 04, 2011 3:14 pm

Re: How is melee combat

Post by Lorefin »

If you remove CdT... what about movement combat? It will be impossible to use meele moves without previously gaining IP from static fight. On 50 warriors, there's like 1 Full Meele and he's basing his power on mov. combat. After removal, he'll have to switch to UA anyway.

About hunting - on 100 hunters, there's one who isn't using a sling but a sting :) Oh yea, change it so he'll have to become noob forager/hunter anyway.
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Nicstar543543
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Re: How is melee combat

Post by Nicstar543543 »

Lorefin wrote:If you remove CdT... what about movement combat? It will be impossible to use meele moves without previously gaining IP from static fight. On 50 warriors, there's like 1 Full Meele and he's basing his power on mov. combat. After removal, he'll have to switch to UA anyway.

About hunting - on 100 hunters, there's one who isn't using a sling but a sting :) Oh yea, change it so he'll have to become noob forager/hunter anyway.
I don't understand a thing you're saying.
EDIT: I don't see what's wrong with CdT... It takes an asston of time to charge up, and isn't much gain from it, and why complain about it if everyone can do it? Then again i've never made it that far in a world to know how long it takes the higher levelled/skilled players to use it.
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Potjeh
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Re: How is melee combat

Post by Potjeh »

Movement combat was never a bad thing in essence, it was just bad because it was OP.
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