Decrease the Dash cooldown and we have a deal.Sarge wrote:Grrrrr, this shit... REMOVE THUNDER PL0X, IT IS GAY!Potjeh wrote:I reckon pure MC could be viable if you keep your distance and call thunder
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Driocku
- Posts: 46
- Joined: Thu Aug 05, 2010 1:59 pm
Re: How is melee combat
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krikke93
- Posts: 3313
- Joined: Tue Nov 02, 2010 7:23 pm
- Location: Belgium
Re: How is melee combat
+1Sarge wrote:Grrrrr, this shit... REMOVE THUNDER PL0X, IT IS GAY!Potjeh wrote:I reckon pure MC could be viable if you keep your distance and call thunder
Hope you have a great day
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: How is melee combat
No don't remove CdT - make it work on animals only
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krikke93
- Posts: 3313
- Joined: Tue Nov 02, 2010 7:23 pm
- Location: Belgium
Re: How is melee combat
Even better! Best suggestion I've seen in a whileborka wrote:No don't remove CdT - make it work on animals only
Hope you have a great day
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Sarge
- Posts: 2059
- Joined: Fri Oct 09, 2009 3:41 am
Re: How is melee combat
No, man the fuck up and get off your boat. Add animal levels back and remove Thunder.krikke93 wrote:Even better! Best suggestion I've seen in a whileborka wrote:No don't remove CdT - make it work on animals only
factnfiction101 wrote:^I agree with this guy.
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Lorefin
- Posts: 132
- Joined: Sun Sep 04, 2011 3:14 pm
Re: How is melee combat
If you remove CdT... what about movement combat? It will be impossible to use meele moves without previously gaining IP from static fight. On 50 warriors, there's like 1 Full Meele and he's basing his power on mov. combat. After removal, he'll have to switch to UA anyway.
About hunting - on 100 hunters, there's one who isn't using a sling but a sting
Oh yea, change it so he'll have to become noob forager/hunter anyway.
About hunting - on 100 hunters, there's one who isn't using a sling but a sting
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Nicstar543543
- Posts: 242
- Joined: Fri Jun 25, 2010 3:16 pm
- Location: United States
Re: How is melee combat
I don't understand a thing you're saying.Lorefin wrote:If you remove CdT... what about movement combat? It will be impossible to use meele moves without previously gaining IP from static fight. On 50 warriors, there's like 1 Full Meele and he's basing his power on mov. combat. After removal, he'll have to switch to UA anyway.
About hunting - on 100 hunters, there's one who isn't using a sling but a stingOh yea, change it so he'll have to become noob forager/hunter anyway.
EDIT: I don't see what's wrong with CdT... It takes an asston of time to charge up, and isn't much gain from it, and why complain about it if everyone can do it? Then again i've never made it that far in a world to know how long it takes the higher levelled/skilled players to use it.

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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: How is melee combat
Movement combat was never a bad thing in essence, it was just bad because it was OP.