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Serejai
- Posts: 48
- Joined: Fri Jan 21, 2011 6:54 pm
Re: Unfriendly People/Griefers/Criminals General
No problem, I have another character with murder that has your name on it. You don't know who you're fucking with bro.
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Unfriendly People/Griefers/Criminals General
You really don't want to try thatSerejai wrote:No problem, I have another character with murder that has your name on it. You don't know who you're fucking with bro.
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Unfriendly People/Griefers/Criminals General
fixedjordancoles wrote:Das our girlAmanda44 wrote:Edit: Killed ya - just in case -![]()
yay!!!
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Serejai
- Posts: 48
- Joined: Fri Jan 21, 2011 6:54 pm
Re: Unfriendly People/Griefers/Criminals General
I see she has some white knights I will have to take out as well. No matter, you'll all meet your maker in due time. You messed up when you killed my crafter.
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Unfriendly People/Griefers/Criminals General
Serejai wrote:I see she has some white knights I will have to take out as well. No matter, you'll all meet your maker in due time. You messed up when you killed my crafter.

Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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FearTheAmish
- Posts: 86
- Joined: Mon Jun 03, 2013 8:34 pm
Re: Unfriendly People/Griefers/Criminals General
awww dawson you feel so far....jordancoles wrote:Serejai wrote:I see she has some white knights I will have to take out as well. No matter, you'll all meet your maker in due time. You messed up when you killed my crafter.
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BangPow
- Posts: 427
- Joined: Tue May 31, 2011 4:15 am
- Location: Now.......... Awakened
Re: Unfriendly People/Griefers/Criminals General
Well, I think most people would complain about being murdered three times by Mirigod/AD (Whoever they are). But complaining does not get you anywhere but being flamed on the forum's for being a Downy boy. With that said, I hope the alliance can put some shit together and fuck them in their ass so hard they bleed out there mouth.
Before enlightenment - chop wood, carry water. After enlightenment - chop wood, carry water. ~Zen Buddhist Proverb
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AnnaC
- Posts: 853
- Joined: Wed Jun 23, 2010 6:15 pm
Re: Unfriendly People/Griefers/Criminals General
This is stupid as if a push action was designed properly with the proper contextual considerations it couldn't be used for walljumping. And it'd still be better because making an alt to block people takes no effort at all, while removing them puts you at risk plus takes a lot of time (as you have to kill them then wait for their body to decompose before they can be moved; time while the primary hearthling can gather a raid group and roll you over while you spent time getting rid of the 5 minute alt blocks.NOOBY93 wrote:Good idea, more material for walljumpsramones wrote:We require another skill. "PUSH", which depends on your strenght towards opponeng agility. You can use it and requires no criminal acts, just pushes opponent for a tile or two away, or something.
This alt stupidity is really too much.
Hearthlings: Marona; Chamberlain (retainer alt), Vincavec (shaman of the Dryad Wells Forest)
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Unfriendly People/Griefers/Criminals General
Inb4 I push people into deep water/out of my boat for the lolsAnnaC wrote:This is stupid as if a push action was designed properly with the proper contextual considerations it couldn't be used for walljumping. And it'd still be better because making an alt to block people takes no effort at all, while removing them puts you at risk plus takes a lot of time (as you have to kill them then wait for their body to decompose before they can be moved; time while the primary hearthling can gather a raid group and roll you over while you spent time getting rid of the 5 minute alt blocks.NOOBY93 wrote:Good idea, more material for walljumpsramones wrote:We require another skill. "PUSH", which depends on your strenght towards opponeng agility. You can use it and requires no criminal acts, just pushes opponent for a tile or two away, or something.
This alt stupidity is really too much.
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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AnnaC
- Posts: 853
- Joined: Wed Jun 23, 2010 6:15 pm
Re: Unfriendly People/Griefers/Criminals General
Contextual consideration of the push action, can't go in an unwalkable space, and must be done while standing. But actually that isn't a bad idea being able to push someone out of a vehicle, although could add a new slew of exploit problems.jordancoles wrote:Inb4 I push people into deep water/out of my boat for the lols
Oh, another thing, can you break a chair a hearthling is in, or no? I suppose pushing people out of chairs would be needed then as well.
But yeah, just make the range the pushed hearthling can go lower than would be possible to use for wall jumping, and only can be displaced to an open traversable location (open/permissable land or shallow water). If no such space exists then the push doesn't work. This should prevent it from being exploited, and it would stop alt blocking from being so disruptive (since you can't even move a body until it's decomposed).
Hearthlings: Marona; Chamberlain (retainer alt), Vincavec (shaman of the Dryad Wells Forest)