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Serejai
- Posts: 48
- Joined: Fri Jan 21, 2011 6:54 pm
Re: Unfriendly People/Griefers/Criminals General
I'd rather just be able to lift bodies if they are KO or dead, before being decomposed.
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AnnaC
- Posts: 853
- Joined: Wed Jun 23, 2010 6:15 pm
Re: Unfriendly People/Griefers/Criminals General
That'd be another option as well, although it would still cause much more trouble to the people forced to move alt hearthlings that take 2 minutes to be created and put in a place to block some legitimate mechanic.
Hearthlings: Marona; Chamberlain (retainer alt), Vincavec (shaman of the Dryad Wells Forest)
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NaoWhut
- Posts: 4852
- Joined: Sun Aug 30, 2009 11:55 pm
- Location: |.
Re: Unfriendly People/Griefers/Criminals General
or like... just have an alt pickup the body of a
KO'ed person and hearth with it...
If it were an ally alt he'd be safe 100%
if it were an enemy alt he'd be dead 100%
KO'ed person and hearth with it...
If it were an ally alt he'd be safe 100%
if it were an enemy alt he'd be dead 100%


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bmjclark
- Posts: 4053
- Joined: Thu Jan 27, 2011 6:40 am
- Location: Ontario, Canada
Re: Unfriendly People/Griefers/Criminals General
Could always make it so that if the person you're holding is in combat, you can't port. Or you know, just make it so chars with less then 200k LP can be walked through 
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Unfriendly People/Griefers/Criminals General
Slaem currently has a "destroy" option on bodies which works the same as destroying any object. After you've destroyed the newly killed body it becomes a skeleton.
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Unfriendly People/Griefers/Criminals General
You wore a merchant robe and bear cape and held two traveler's sacks. You were carrying a boat across land as I was boating by. I stopped for a second to check out the stuff you were wearing and carried on. You caught up to me a few minutes later and agro'd me while I was out of my boat to which I promptly made a dash back for it.
You began stacking coins on me and chased me around for awhile as I explained I was from Emerald City and we are peaceful and blah blah. You also attempted at trying to swim into my boat at one point (Keyword attempted). After a bit of chasing I notified you that my friends were en route to which you replied "i w8" and then ran off to a shoreline and ran to the woods.
I didn't pursue you. Oh yeah and I took the deer in your boat, thanks.
You began stacking coins on me and chased me around for awhile as I explained I was from Emerald City and we are peaceful and blah blah. You also attempted at trying to swim into my boat at one point (Keyword attempted). After a bit of chasing I notified you that my friends were en route to which you replied "i w8" and then ran off to a shoreline and ran to the woods.
I didn't pursue you. Oh yeah and I took the deer in your boat, thanks.
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Squark
- Posts: 9
- Joined: Thu Jun 13, 2013 1:16 am
Re: Unfriendly People/Griefers/Criminals General
Anyone have any information on Masura/Misa?
Would be great to know
Would be great to know
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LadyGoo
- Posts: 2767
- Joined: Sat Jul 09, 2011 9:06 am
Re: Unfriendly People/Griefers/Criminals General
I have an idea which randomly hit me.
Last world there were some neutral villages/cities. The Emerald City was one of those which was never touched.
Wondering, whether there are other villages who would play only peacefully and neutral this world and whether it is possible to make a interfactional agreement to not to attack them?
Last world there were some neutral villages/cities. The Emerald City was one of those which was never touched.
Wondering, whether there are other villages who would play only peacefully and neutral this world and whether it is possible to make a interfactional agreement to not to attack them?
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Справочная Конференция [Ru]: https://join.skype.com/fnAcsc0srDBN
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W10 Queen of Dis fiancée of Leanne69 (Lolo)
W9 Hive [Ruler]
W8 Dis [Chieftain]
W7 Ofir [Lawspeaker]
W6 Dis [Chieftain] & Disneyland
W5 Vitterstad [Lawspeaker]
W4 A.D. [Fighter]
W3 Garden of Metallurgists [LS]
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Garfy
- Posts: 310
- Joined: Thu Jul 30, 2009 11:52 am
Re: Unfriendly People/Griefers/Criminals General
To the person who stole my cave:
You really wasted your time and resources building a palisade around it. The cave is almost barren of anything worth while. In the week I've owned it I've searched the entire cave and found nothing but really hard to mine copper. All my attempts at prospecting inside of the cave (at least 15-20 rustroots) have turned up no results.
Also the cave is cursed and has caved in on me about 8 times already and almost killed my alt several times.
There is a good reason I never bothered to build a palisade around it.
If you don't expand your claim however I'm just going to make a palisade around it with no gate because I can.
You really wasted your time and resources building a palisade around it. The cave is almost barren of anything worth while. In the week I've owned it I've searched the entire cave and found nothing but really hard to mine copper. All my attempts at prospecting inside of the cave (at least 15-20 rustroots) have turned up no results.
Also the cave is cursed and has caved in on me about 8 times already and almost killed my alt several times.
There is a good reason I never bothered to build a palisade around it.
If you don't expand your claim however I'm just going to make a palisade around it with no gate because I can.
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Kitamie
- Posts: 524
- Joined: Sat Jul 02, 2011 3:06 am
Re: Unfriendly People/Griefers/Criminals General
I would be very interested in this as I also ran a peaceful village last world and tried to stay out of anything political. My hope is to be able to do this once again in World 7.LadyGoo wrote:I have an idea which randomly hit me.
Last world there were some neutral villages/cities. The Emerald City was one of those which was never touched.
Wondering, whether there are other villages who would play only peacefully and neutral this world and whether it is possible to make a interfactional agreement to not to attack them?