Brodgar - Bring Out Your Dead!

Company of Dwarves seeking thief for dangerous mission. Find a group or village to play with here.
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Seizure
Posts: 1021
Joined: Thu Sep 03, 2009 5:55 pm

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Post by Seizure »

You should put together a gif of all the pics. I remember Warri did that with the Sodom maps back in the day, really gave you a feeling of the progression the town has gone through.
Silvast
Posts: 1
Joined: Mon Jan 10, 2011 8:05 pm

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Post by Silvast »

Hi Yolan,

I'd like to join. I've just created a new character—Saul Silvast.

Cheers
Know Thyself
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Yolan
Posts: 1097
Joined: Wed Jun 03, 2009 3:26 pm
Location: Japan

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Post by Yolan »

Silvast wrote:Hi Yolan,

I'd like to join. I've just created a new character—Saul Silvast.

Cheers
Welcome to town. Ask for help if you have trouble finding a plot. There are some spaces marked out here and there, and its not hard to figure out where things are supposed to be if you just copy other people. Only try not to put down any buildings etc. until you are sure everything is good. Get somebody to check if necc. Enders client with Cntr G/ Cntr L help a lot for that.

After you have a claimed plot, and do a bit of road work, I can oath you.
Andajas
Posts: 6
Joined: Wed Apr 11, 2012 12:40 pm

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Post by Andajas »

Hello, I will claim S5E4, started to paw around, someone check if I use Ctrl+L correctly :)
nilremcg56
Posts: 7
Joined: Thu Jun 06, 2013 3:46 am

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Post by nilremcg56 »

I posted this in the thread in the other area, but I think it belongs here.

If I were to start at Brodgar, would it be possible to take two grids in a bad area, say n5e6 & n5e7 where the river takes up most of the plots and it would equal out?

Any help would be appreciated.
generallepl
Posts: 2
Joined: Sat Dec 29, 2012 11:12 am

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Post by generallepl »

I would like to have the N1 E6 plot, but i have one question, can someone navigate me (using party)?

Thx.
ericwhite
Posts: 5
Joined: Mon Sep 19, 2011 10:45 pm

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Post by ericwhite »

i can't seem to find any information regarding Brodgars location on the big map. Anyone know?
Vaku
Posts: 427
Joined: Fri Aug 26, 2011 7:03 am

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Post by Vaku »

ericwhite wrote:i can't seem to find any information regarding Brodgars location on the big map. Anyone know?
Here is the location of Brodgar on the map: http://sabinati.com/HavenMap/?x=108.44&y=-68.33&zoom=9

It's in the North East.
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xAwsomedavex
Posts: 32
Joined: Sat Apr 07, 2012 5:52 am

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Post by xAwsomedavex »

Hey Yolan I am sure that you know me from the town you had on the last world and you know that I never griefed. Would it be possible for me to maybe get into the town?
Winning isn't everything.
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parisparisparis
Posts: 198
Joined: Wed Mar 27, 2013 9:56 am

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Post by parisparisparis »

i don't want to be that guy but wasn't Brodgar supposed to be always open ? sure griefing is annoying but the the hf's been closed for days now and the town isn't expanding much unless you are a friend of a friend.
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