Just posting a bunch of my notes here where I might be wrong at a ton of places.
I may update it if I don't consider my info leeching useless.
I'm too lazy to research stuff on my own so I have just compiled info from various sources which I assume are true.
Recommended
It seems a characters needs around 40-50 str to mine a cave wall with a basic ql 10 stone axe.
Personal Belief Slider to maximum Industry
Increasing Str
- Wine
- Bear Cape
- Bear Tooth Talisman
- Personal Belief Slider to maximum Barbarism
Increasing Con/HHP
- Personal Belief Slider to maximum Life
Maximum Tradition once personal beliefs are set
Equipment
Highest ql Stone Axe or Pickaxe
Miner's Helm
From the thread
- Mining from a natural cave tile are not safe from causing a cave-in.
Perhaps obvious
- Removing Cave-in Debris/Boulders are not able to cause cave-ins.
- Cave-ins deal damage directly to hhp and always knocks out any character that is hit.
- A Miner's Helm helps with dealing with cave-ins somehow. Reduces damage?
- A cave-in may not injure the player causing it.
Confirmed I guess
- Cave-in Boulders vastly increase the chance of cave-ins.
???, random mass wild guessing, or I forgot some important fact somewhere
- The magnitude of the cave-in depends on the amount of unsupported mined tiles around the tile that is mined. behind the player?
- A character can be hit by more than one Cave-in object.
And links which seem still useful.
viewtopic.php?f=2&t=22391&start=2090#p351670-boulder cage, trolls
viewtopic.php?f=2&t=20995#p253547-list of links i lifted these links and info from.