-
Arcanist
- Posts: 2664
- Joined: Mon Mar 19, 2012 2:01 pm
Re: Forum bugfix
So what was the homepage that you updated then?
-
loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Forum bugfix
All of it outside /forum/. There shouldn't be any visible changes, though. I just rewrote it internally.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
-
rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: Forum bugfix
Is animal AI the next thing in line for rewritting? <3
-
loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Forum bugfix
Ah, that's just you using it wrong. You need to put the spoiler tag inside the hide tag, not the other way around. Right now, the hide tag is simply overriding the spoiler tag.loftar wrote:Uh, that's actually quite weird. All the CSS is still there; I don't know why the browser doesn't use it.Arcanist wrote:Aww, you changed something about the spoilers too :?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
-
Cranny
- Posts: 400
- Joined: Fri Mar 02, 2012 1:55 am
Re: Forum bugfix
The CCLauncher is not working, maybe something to do with this fix?.
-
mvgulik
- Posts: 4098
- Joined: Fri May 21, 2010 2:29 am
Re: Forum bugfix
Doh ...loftar wrote:You need to put the spoiler tag inside the hide tag, not the other way around.
Code: Select all
[hide]Hide_open[spoiler]Spoiler[/spoiler]Hide-close[/hide][strike] strike [/strike] <- would be really nice to.
--- --- ---
Well might as well try some other stuff:
Code: Select all
================
1[hide] Hide [/hide]
--------------------
2[spoiler] Spoiler [/spoiler]
--------------------
3[hide] Hide_open [spoiler] Spoiler [/spoiler] Hide-close [/hide]
--------------------
4[spoiler] Spoiler_open [/spoiler][hide] Hide [/hide][spoiler] Spoiler-close [/spoiler]
--------------------
5[hide="hide_title"] Hide2 [/hide]
--------------------
6[spoiler="Spoiler_title"] Spoiler2 [/spoiler]
================
1
2Spoiler
--------------------
3
4Spoiler_open
--------------------
5
6 Spoiler2
================
Last edited by mvgulik on Tue Sep 17, 2013 6:38 am, edited 2 times in total.
-
loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Forum bugfix
It could just be that your browser consistently decides not to recheck the CSS files and just uses previously cached ones. Try Ctrl+F5.mvgulik wrote:Don't seem to matter if, or how, you use a spoiler tag. (not working yet I take it)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
-
mvgulik
- Posts: 4098
- Joined: Fri May 21, 2010 2:29 am
Re: Forum bugfix
Yep, that worked.loftar wrote:Try Ctrl+F5.
-
Arcanist
- Posts: 2664
- Joined: Mon Mar 19, 2012 2:01 pm
Re: Forum bugfix
Well really all that's needed is to make animals run when they are hit for 100% of their HP and not lessrye130 wrote:Is animal AI the next thing in line for rewritting? <3
-
jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Forum bugfix
And there was much rejoicing!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose