Q of RB.

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virus_128
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Q of RB.

Post by virus_128 »

What factors (Except MM) can reduce quality of Ranger's Bow when crafting?
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Aokigahara
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Re: Q of RB.

Post by Aokigahara »

Marksmanship......Survival is the softcap for slings and Marks for both bows.
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virus_128
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Re: Q of RB.

Post by virus_128 »

Aokigahara wrote:Marksmanship......Survival is the softcap for slings and Marks for both bows.
i crafted 80q RB from 100+ q resources. Surv around 100, mm 300.
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Tonkyhonk
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Re: Q of RB.

Post by Tonkyhonk »

i had always thought carpentry and psy would softcap it, but not like ive made enough of them to confirm anything.
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Galthon
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Re: Q of RB.

Post by Galthon »

Would your Dex, Agi or Psy be low enough to softcap it?
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Colin500
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Re: Q of RB.

Post by Colin500 »

Psyche softcap everything with silk in it
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Galthon
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Re: Q of RB.

Post by Galthon »

Balls, guess I better actually eat some of those useless mussels. :/
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NOOBY93
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Re: Q of RB.

Post by NOOBY93 »

Galthon wrote:Balls, guess I better actually eat some of those useless mussels. :/
Or start buying some butter steamed cavebulbs. Sure psyche can be raised a little with mussels, but that's mostly dex. You want pure psy food which is SO HARD to raise.
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ramones
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Re: Q of RB.

Post by ramones »

RB = sqrt (mm*psy)
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virus_128
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Re: Q of RB.

Post by virus_128 »

ramones wrote:RB = sqrt (mm*psy)
thx, thread can be closed.

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