Game Development: Animal Domestication

Announcements about major changes in Haven & Hearth.
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loftar
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Re: Game Development: Animal Domestication

Post by loftar »

Chakravanti wrote:And You CAN'T travel with cows? wtf.....milk is gonna be more valuable than steel soon. Let alone fucking cheese holy shit.
Oh, I'll get around to fixing that.
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Potjeh
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Re: Game Development: Animal Domestication

Post by Potjeh »

The cow sex animation is a nice touch.

Also, love the new sheep. I don't think I'll ever tame one, because tame sheep look so lame in comparison.
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Chakravanti
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Re: Game Development: Animal Domestication

Post by Chakravanti »

loftar wrote: Oh, I'll get around to fixing that.
Very awesome. Carts too maybe? :mrgreen:
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warrri
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Re: Game Development: Animal Domestication

Post by warrri »

Can i feed them poppy flowers, pretty please??
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Chakravanti
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Re: Game Development: Animal Domestication

Post by Chakravanti »

warrri wrote:Can i feed them poppy flowers, pretty please??
Goats would be more keen to eat such things.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Caradon
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Re: Game Development: Animal Domestication

Post by Caradon »

It would be interesting to see animal driven carts, larger water vehicles and more interesting means to hunt
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Phazorx
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Re: Game Development: Animal Domestication

Post by Phazorx »

There is something wrong with fodder quality (at last with display of it)
it does not average properly and might just display/use last seed used or something...
unless fodder quality equals to lowest (or random?) seed/straw used, which ten would be bad design idea
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loftar
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Re: Game Development: Animal Domestication

Post by loftar »

Phazorx wrote:There is something wrong with fodder quality (at last with display of it)
it does not average properly and might just display/use last seed used or something...
Are you really sure? It has adjusted properly when I've tested it. If anything, there may be rounding problems, since the newly calculated average is truncated to an integer whenever you put in another unit of fodder. Might that be what you're seeing?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Caradon
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Re: Game Development: Animal Domestication

Post by Caradon »

loftar wrote:
Phazorx wrote:There is something wrong with fodder quality (at last with display of it)
it does not average properly and might just display/use last seed used or something...
Are you really sure? It has adjusted properly when I've tested it. If anything, there may be rounding problems, since the newly calculated average is truncated to an integer whenever you put in another unit of fodder. Might that be what you're seeing?
If a cow is fenced in with a trough on grassland, will it eat from the trough before feeding on the grass? How close must they be to a feeding trough?
Trolls- Dont argue with it, Don't reason with it, Just DOMINATE! Southpark S10-E5
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warrri
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Re: Game Development: Animal Domestication

Post by warrri »

when you build a trough it has a radius like a beehive, the cow must be in it i bet!
The world I love The tears I drop To be part of The wave can't stop
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to

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