Tomorrow524u wrote:When W8 ?
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: This game is fucking dead
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Robben_DuMarsch
- Posts: 2646
- Joined: Wed Sep 28, 2011 2:58 am
Re: This game is fucking dead
I don't see how Jackard's and my suggestion are in any way unaligned. I proposed a limitation on the amount of character progression by capping food consumption to a daily limit. He rightfully pointed out that this would create a tedium of "day by day" play, and countered with a modified suggestion that instead of a daily cap, it runs a weekly one (or a modified daily cap.) I entirely agree with him, and believe a weekly cap would be better.Sarge wrote:Agreed with Jackard here. I can see your (Robben) point for hermits who want try and be competitive, meaning that they have to try and keep up as best they can with all roles in the game. But in a village, which I think this game is largely aimed at, this is not the case and shouldn't be.Jackard wrote:needs more thought. this would tie progression to a tedious daily mechanic, not everyone shares that playstyleRobben_DuMarsch wrote:I would love to see HnH 2.0 move away from the time consuming and repetitive nature of HnH. Jorb often suggests we make our own proposals when we criticize, so I would simply suggest capping the "character progression" to X number of foods per real life day, and adding more meaning and importance to non-bottable player interaction.
ive seen other games relax this a bit by using a weekly system or increasing the daily point cap with any unearned "leftover" points
I know quite a few people who love clicking their carrots every day, heck some of them twice a day and they dislike e.g. mining, or fishing, or making cheese etc. It doesn't mean because a certain task is tedius and repetitive to you that it is so for everyone else.
That said, I understand there are people who love clicking their carrots every day. I wasn't advocating a dismantling of the quality system, which is indeed the primary benefit of clicking your carrots twice every day (with, lets face it, usually a bot.) But the excess food that they can get through their no-lifing or botting shouldn't just make their characters super macho - It should be worthless unless they trade it to someone else for something substantive (because what use is it if they can't eat it?).
If we could reclaim foraging as something not so easily botted, or make hunting the primary source of good curios (while also trying to make it harder to bot), wouldn't this be an elegant way of helping to handle the devolution of the game to rampant botting?
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BoOty
- Posts: 233
- Joined: Sat Sep 04, 2010 1:21 pm
Re: This game is fucking dead
Finally I really understand what does that meanramones wrote:Its not true, some of us are on amazing projects![]()
After watching one movie I feel like I do not know this game at all
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ramones
- Posts: 3077
- Joined: Fri Jul 09, 2010 10:03 pm
- Location: I am a man who walks alone'
Re: This game is fucking dead
So many more to come 
W16.1 - Pet Sematary (hermit)
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
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Sarge
- Posts: 2059
- Joined: Fri Oct 09, 2009 3:41 am
Re: This game is fucking dead
Ah, I misunderstood your initial post then, apologies.Robben_DuMarsch wrote:words
factnfiction101 wrote:^I agree with this guy.
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LordRato
- Posts: 74
- Joined: Wed Dec 04, 2013 4:55 am
Re: This game is fucking dead
Wich "movies" is he talking about?ramones wrote:So many more to come
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ramones
- Posts: 3077
- Joined: Fri Jul 09, 2010 10:03 pm
- Location: I am a man who walks alone'
Re: This game is fucking dead
Probably the troll kill with 3 fresh alts.
W16.1 - Pet Sematary (hermit)
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
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BoOty
- Posts: 233
- Joined: Sat Sep 04, 2010 1:21 pm
Re: This game is fucking dead
Not really, was talking about Blood Mazeramones wrote:Probably the troll kill with 3 fresh alts.
Haven't seen that eariler due to some reasons
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WarpedWiseMan
- Posts: 1059
- Joined: Fri Jun 25, 2010 8:34 pm
- Location: A throne.
Re: This game is fucking dead
All this game needs is a well thought out justice system. And a combat system that is easy to grasp but difficult to master. And regular updates.
That is all.
That is all.
-Avatar by SacreDoombtaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: This game is fucking dead
No, all this game needs is to get rid of walls and make houses lockable. Then the game would be fucking epic.WarpedWiseMan wrote:All this game needs is a well thought out justice system. And a combat system that is easy to grasp but difficult to master. And regular updates.
That is all.
Also wise man, you are tied with me for posts, not that it matters.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy