how do I rotate buildings?

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martinuzz
Posts: 381
Joined: Sat Dec 19, 2009 12:41 pm

how do I rotate buildings?

Post by martinuzz »

I want to build a wooden hut.. However, When I try p[lacing it, I don't see the door. How do I rotate it so the door will face east?
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Jackard
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Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: how do I rotate buildings?

Post by Jackard »

you dont, all buildings face the same way
martinuzz
Posts: 381
Joined: Sat Dec 19, 2009 12:41 pm

Re: how do I rotate buildings?

Post by martinuzz »

Ah okay.. Then I suppose the door only becomes visible after construction. Thanks for the quick reply!
Neruz
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Joined: Sun Dec 20, 2009 12:23 am

Re: how do I rotate buildings?

Post by Neruz »

martinuzz wrote:Ah okay.. Then I suppose the door only becomes visible after construction. Thanks for the quick reply!
Correct, and it always faces east.
martinuzz
Posts: 381
Joined: Sat Dec 19, 2009 12:41 pm

Re: how do I rotate buildings?

Post by martinuzz »

One related Q:

When placing a cupboard, how is the facing determined? By my character's facing at the time of building?
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Chakravanti
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Joined: Sat Aug 29, 2009 3:38 am

Re: how do I rotate buildings?

Post by Chakravanti »

or dropping
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
martinuzz
Posts: 381
Joined: Sat Dec 19, 2009 12:41 pm

Re: how do I rotate buildings?

Post by martinuzz »

By the way. I discovered that you can place a cupboard in a rowboat. However, I can only lift a cupboard when it is empty. Even if there is a single chicken feather in it, I cannot lift it anymore. Is this strenght-related, or is this a bug?
Neruz
Posts: 133
Joined: Sun Dec 20, 2009 12:23 am

Re: how do I rotate buildings?

Post by Neruz »

martinuzz wrote:By the way. I discovered that you can place a cupboard in a rowboat. However, I can only lift a cupboard when it is empty. Even if there is a single chicken feather in it, I cannot lift it anymore. Is this strenght-related, or is this a bug?
It's deliberate. Cupboards have huge capacity, but are extremely easy to build. If you could carry them while stuff was in them there'd be no point in having chests or straw baskets in the game.


Cupboards are meant to be stationary boxes of stuff, like, well, cupboards, they're not meant to be chests full of items you can lug around. That's what chests are for.
martinuzz
Posts: 381
Joined: Sat Dec 19, 2009 12:41 pm

Re: how do I rotate buildings?

Post by martinuzz »

Makes sense.. Straw baskets it is then.

I must say, after 5 days of checking this game out, I like it. Squatted myself a cosy little long-abandoned place and expanding it.
Even got me some silk farming started up, with thanks to a kind veteran player for donating the initial coccoons.

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