Variant of Beautiful Dreams

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
the_portals
Posts: 217
Joined: Fri Sep 06, 2013 3:42 am
Location: Brotherhood of the Oak

Variant of Beautiful Dreams

Post by the_portals »

Here's my idea:
Beautiful dreams are always stuck on q. 10, why not have your current mood affect the quality? When you're at 0% mood, it's at q. 10, with the quality going up/down based on mood, the happier the higher quality, the unhappier the lower quality, going all the way to 50%.

What if your mood is above 50% happy, though? At that point you would get "An Holy Vision!" If your mood is above 50% unhappy, you get "A Horrible Nightmare!" The qualities would be affected the same way beautiful dreams are, starting at 50%.

These could be used in recipes that call for beautiful dreams, or in variants of stuff like seer's bones and seer's tea leaves, called necromancer's bones, necromancer's tea leaves, priest's bones, and priest's tea leaves.
I was in the Northern Army once and you can never take that from me
User avatar
Arcanist
Posts: 2664
Joined: Mon Mar 19, 2012 2:01 pm

Re: Variant of Beautiful Dreams

Post by Arcanist »

it's too easy to get your happiness up for this to work properly.
User avatar
LadyV
Posts: 3113
Joined: Wed Jan 25, 2012 2:34 am

Re: Variant of Beautiful Dreams

Post by LadyV »

I'd think you would have a better argument of equating higher quality dreams from higher quality materials used in construction. The mood bar is just a left over item I do believe. Besides I can hear the complaints of what should affect mood now. :lol:

Return to “Critique & Ideas”