I had no problem starting the game up until I tried to login although it keeps popping a strange message over and over preventing me from loging in. I'm using a windows xp professional (Since its the only thing to work with at the time being...) and this is the code
javax.media.opengl.GLException: javax.media.opengl.GLException: Error swapping buffers
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:349)
at haven.HavenPanel.run(HavenPanel.java:378)
at java.lang.Thread.run(Unknown Source)
Caused by: javax.media.opengl.GLException: Error swapping buffers
at com.sun.opengl.impl.windows.WindowsOnscreenGLDrawable.swapBuffers(WindowsOnscreenGLDrawable.java:132)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:197)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
You need to check what graphic hardware is in your machine - on PC you DL the latest driver from manufacturer (AMD, Nvidia, Intel)
on Notebook you need to look at the Notebook manufacturers page
The worst case might be graphic hardware that's too old to be supported by needed jogl :'(
A fix might be to reduce the graphic depht to 16 Bit (normal is 32 Bit)
Last edited by borka on Mon Jul 28, 2014 9:03 pm, edited 1 time in total.
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here: viewtopic.php?f=42&t=40331 Remember what the dormouse said: Feed your head Feed your head
also disable "Triple Buffering" in CCC Settings for 3D / OpenGL
Last edited by borka on Mon Jul 28, 2014 9:07 pm, edited 2 times in total.
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here: viewtopic.php?f=42&t=40331 Remember what the dormouse said: Feed your head Feed your head
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here: viewtopic.php?f=42&t=40331 Remember what the dormouse said: Feed your head Feed your head