by loftar » Sat Nov 22, 2014 2:24 pm
To be fair, I do think the theoretical foundations of Salem combat are underestimated, and before we sold it, I did have some changes that I wanted to make that I think would have made it a fair bit better.
That said, however, the plan is very much to make the combat system quite similar to what Haven already has. We do like it, and there is, for that matter, certainly no point in making the games more alike each other than they need to be. :)
"Object-oriented design is the roman numerals of computing." -- Rob Pike