Big factions will still form, maybe in corners of the map?
The new haven will not live long if you need to do all alone without friends.
-
shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Interview with IndieGameMag

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
-
Tonkyhonk
- Posts: 4501
- Joined: Fri Sep 10, 2010 6:43 am
Re: Interview with IndieGameMag
the point devs were trying to make was, rather, to make new friends in game, instead of bringing your old friends, though. (at least it was so the last time they talked about it.)shubla wrote:if you need to do all alone without friends.
-
shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Interview with IndieGameMag
Im sure that if some guys really REALLY want, they can find themselves and form somekind of village. And then we got 1 dominating faction and everyone other lives alone or with some weird strangers.Tonkyhonk wrote:the point devs were trying to make was, rather, to make new friends in game, instead of bringing your old friends, though. (at least it was so the last time they talked about it.)shubla wrote:if you need to do all alone without friends.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
-
Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Interview with IndieGameMag
"lets drive off groups new to the game for no goddamned reason"Tonkyhonk wrote:the point devs were trying to make was
-
loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Interview with IndieGameMag
Thank you for the excellent strawman.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
-
slipper
- Posts: 816
- Joined: Sat Oct 02, 2010 4:28 pm
Re: Interview with IndieGameMag
Aren't loftar and jorb supposed to be brothers or something? What a rip-off.Mr. Tolf wrote:Björn and I have been friends at least since around junior high
-
overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Interview with IndieGameMag
no.. they are swedish hunks though.slipper wrote:Aren't loftar and jorb supposed to be brothers or something? What a rip-off.Mr. Tolf wrote:Björn and I have been friends at least since around junior high
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
-
jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Interview with IndieGameMag
the usual suspects wrote:negativity
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
-
Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Interview with IndieGameMag
Well it might shut us up a bit if you gave an explanation as to what's LOLRANDOM acquirement of skills supposed to accomplish.
-
jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Interview with IndieGameMag
Talking endless circles is never going to shut you up.
Proving you wrong might.
I'll focus on the latter.
Proving you wrong might.
I'll focus on the latter.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose